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  1. #1
    Player Unleashhell's Avatar
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    Mar 2011
    Posts
    302
    Quote Originally Posted by Arcon View Post
    Yes. Also, your post was largely garbage. Burtgang is not, in any way, shape or form a DD weapon. Excalibur can be good, but it's also far from best. And none of them are easy to get. Yes, it is time consuming. Extremely time consuming. The same as it always was. None of it was ever hard to get, so why didn't you just say "oh just get an aegis" at 75? In this case, time equals effort, because you have to be on the lookout for currency or alexandrite all the time while farming Dynamis or Salvage daily (preferably both) and then find more time to camp VNMs and get people to help you with Azdaja, and if you're stuck duoing like I am, then it is fucking hard. The VNM part was easy compared to it.

    Your post basically said "you're a noob if you don't wanna invest one year of your life farming daily to obtain these items so you can play your job properly".

    Also, nothing wrong with blowing your abilities at the start. PLD still has trouble capping CE quickly, unlike other jobs, and Sentinel enhances enmity gain. What other abilities do you wanna keep for later? The only useful ones to keep for certain situations are Rampart and possibly Shield Bash. Berserk, Aggressor, Warcry, Sentinel, Divine Emblem and Sepulcher you can use at any time, so why not use them at start? None of them will help you with regaining enmity in case you lost it, and the sooner you use them the sooner they'll be available again.

    Relics are not hard to get these days at all. You actually think farming dynamis daily for a relic is hard? BSTs have been doing it solo since the revamp and still pull 250-400 coins per day. You going to tell me that farming for 1-2 months in dynamis on EP mobs is hard? Doing trials and vnm's then doing Bria and Sobek is hard? Really????

    Its sad to see people say these things are hard to get these days when they continue to use the excuse time = hard.

    Your level 99.... If level 75 content is still too hard for you guys you might want to go play another job....or another game. Seriously level 75 content should not be hard for you guys. I'm not trying to be harsh but seriously none of this stuff is hard to get. You can't tell me none of you don't have a couple friends to do ANY of this content with? All of the relics are soloable, friends helping out just makes it go faster. Empyrean's are duoable with a WHM and a DD.

    Once again time does not equal hard....
    (0)
    Quote Originally Posted by saevel View Post
    Monsters don't wear gear, eat food and rarely have buffs on them (PLD / WHM / RDM notwithstanding). Just like they don't have ridiculous attack, neither do they have ridiculous defense nor evasion.
    And Kirin is not a SMN, he's a "monster", special stats and all. Player community has defined him as a SMN because he astral flows, otherwise we could just as easily of called him a BLM because he use's Stone V / Stonega IV / Quake. Or a MNK because he attacks with two hands. And so forth.

  2. #2
    Player Camiie's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Unleashhell View Post
    Aegis and Ochain are also not hard to obtain.
    If one needs a legendary class weapon/shield to even attempt to fill a job's primary role, then that job is broken in the worst possible way. The difficulty in obtaining them is irrelevant. Despite how things have turned out these shields are not intended for everyone, so they should not be in any way required to do one's job effectively.
    (6)

  3. #3
    Player Vivivivi's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    Quote Originally Posted by Camiie View Post
    If one needs a legendary class weapon/shield to even attempt to fill a job's primary role, then that job is broken in the worst possible way. The difficulty in obtaining them is irrelevant. Despite how things have turned out these shields are not intended for everyone, so they should not be in any way required to do one's job effectively.
    Aegis and Ochain are only really requirements for some end-game content, I've seen Paladins without these do just fine in places like Dynamis and Abyssea who now how to play the job, and have otherwise good gear and shield skill. Also, in Abyssea you have atma to offset the lack of these two shields.
    (1)

  4. #4
    Player Unleashhell's Avatar
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    Mar 2011
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    302
    Quote Originally Posted by Camiie View Post
    If one needs a legendary class weapon/shield to even attempt to fill a job's primary role, then that job is broken in the worst possible way. The difficulty in obtaining them is irrelevant. Despite how things have turned out these shields are not intended for everyone, so they should not be in any way required to do one's job effectively.
    You don't need to have legendary weapons, but with the ease of getting them why wouldn't someone who takes PLD seriously be going after these items? This OP is how to fix PLD, it doesn't need fixing. People said PLD offensively is poor and needs something to help with DoT, in comes your legendary weapons. Dont want to do one of those your have other options at the AH or magian trial weapons, hell even the WoE weapon people can go after.

    The difficulty in obtaining them is irrelevant.
    People on here seem to think it is. They think time = hard to get.
    Time does NOT = hard to get.
    Effort does NOT = hard to get

    Whats even worse are the people that their main job is 99 PLD and say this stuff is "hard" to get. SE made these legendary weapons easy to get now by leaving the difficulty of old content for level 75 players such as dynamis and Salvage for examples. If SE still wanted these items to be rare, they would have upped the level on ALL mobs in dynamis and increased the level of all mobs in Salvage. They didn't do that. SE wants people to have these weapons. We are playing an MMO, where the general concept is to work together. People have seam to have forgotten that.
    (0)
    Quote Originally Posted by saevel View Post
    Monsters don't wear gear, eat food and rarely have buffs on them (PLD / WHM / RDM notwithstanding). Just like they don't have ridiculous attack, neither do they have ridiculous defense nor evasion.
    And Kirin is not a SMN, he's a "monster", special stats and all. Player community has defined him as a SMN because he astral flows, otherwise we could just as easily of called him a BLM because he use's Stone V / Stonega IV / Quake. Or a MNK because he attacks with two hands. And so forth.

  5. #5
    Player Feliciaa's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Feliciaa
    World
    Phoenix
    Main Class
    RNG Lv 90
    With PLD's current damage resistance via gear,JAs, and spells it has very high survivability. That's why I think it would be best to lower it's overall damage resistance and give it more DD potential.

    Excalibur, Almace, Burtang are all very nice swords to have. However, DD now output soo much damage compared to PLD that it's impossible for them to maintain hate. Most DD can pull hate from a PLD in 2 WSs or the DD have to greatly hold back which should not be the case.

    Granted DD should not be able to go all out without pulling hate but PLD should do enough damage that the game moves away from: DD run in WS > DD run away > DD run in WS
    (0)

  6. #6
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    how to fix pld as tank?
    step 1: fix damage enmity!
    step 2: add mobs where you need a tank!(unzergable, high dmg/attack speed/accuracy)
    (2)

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    It's less hard and more the fact even with those weapons Pld is still mostly mediocre and only really useful for adds in VW. You're putting even more effort into Pld for it to be less useful than certain jobs that aren't considered pure tanks because pure tanks are not essential for winning many fights (excluding the aforementioned adds/oddball setups).
    (3)

  8. #8
    Player Unleashhell's Avatar
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    Mar 2011
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    302
    Quote Originally Posted by Neisan_Quetz View Post
    It's less hard and more the fact even with those weapons Pld is still mostly mediocre and only really useful for adds in VW. You're putting even more effort into Pld for it to be less useful than certain jobs that aren't considered pure tanks because pure tanks are not essential for winning many fights (excluding the aforementioned adds/oddball setups).
    True, but... There are some of us out there that just love their PLD and would like to use it as much as possible. Is it efficient? Not really when everyone just wants things dead fast. But either way, cant fault people that like certain jobs and want to see it be more involved in all aspects of the game.
    (0)
    Quote Originally Posted by saevel View Post
    Monsters don't wear gear, eat food and rarely have buffs on them (PLD / WHM / RDM notwithstanding). Just like they don't have ridiculous attack, neither do they have ridiculous defense nor evasion.
    And Kirin is not a SMN, he's a "monster", special stats and all. Player community has defined him as a SMN because he astral flows, otherwise we could just as easily of called him a BLM because he use's Stone V / Stonega IV / Quake. Or a MNK because he attacks with two hands. And so forth.

  9. #9
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    I'm not faulting anyone who goes to make their pld the best it can be, what I was guessing the issue many people had is how even with these weapons Pld can't exactly fulfill the role of being a 'tank', with various factors negating the need for a Pld, mainly zerg tactics temp items the current enmity system and/or weak monsters you don't need damage mitigation on the level of a Pld for. That's why Pld is relatively useless outside of holding adds and some odd setups most don't care to look into.
    (2)

  10. #10
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Stop making this about me, it's not. I have no problems with Dynamis. I made countless Empys with my LS and working on several relics now. But that is how most casual players see it these days. And I'm not talking about hardcore players who play casually, there's a difference. I'm talking about the people who still don't have all their +2 and possibly +1 gear. And despite what people from the casual hardcore scene will have you think, there's a ton of those people. Getting a relic is probably one of the hardest things to do in the game right now (disregarding that it's a still lot easier than it used to be). Whether you choose to not call it hard because it's not difficult, that's up to you. It's still nowhere near a valid suggestion for fixing a job, because it means that a large portion of the playerbase will not be able to properly play the job, period.
    (3)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

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