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  1. #1
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Seriha View Post
    The only thing the user end would have to handle with this is processing the log and animation data, making even the slightest implication the PS2 is a factor null. Ever start using a spell or JA and attack at the same time? Last time I did it, my PC didn't explode. I saw the sparkles and heard the sound effects of the spell, then quite suddenly went into the swing animation. Was it the prettiest of game happenings? Not really. However, it's not like the game isn't equipped to handle animation overflow.

    Either way, I crudely broke down the process earlier. Flow Charts are something programmers should be familiar with, and with that a concept of how code is interpreted in an order designated by the programmers. Is it true no one object can do more than a single thing at the same time? Sure. Does it mean that can never change? Nope. After all, if things in this game never changed, we'd still have the old two-hander formula, no new spells/abilities, AGI's relation to TP feed, and so on.

    Overall, this isn't a new idea. I called it Combat Caster because it's been a name for the ability tossed around in past discussion. It's something I imagine only RDM, PLD, DRK, and BLU jobs would have. Could mobs get it? Sure. End of the world? Hardly. If you want to get ants in your pissy anal about when the attack occurs, I doubt people would mind it being executed exactly at the conclusion of the spell's casting, either. Know what something like that reminds me of? Zanshin, an ability that triggers an attack after a condition is met. Replace "missed attack" with "cast spell" and... well, profit.
    Love you. <3

    Seriously GG, where is your rebuttal for this? Magical Zanshin would be awesome. All we are talking about is adding something that looks like not slowing down RDM's DPS. I started it with a general topic about auto attacking while casting and it turned into something different, but still stayed on the general theme of attacking while casting. This is brain storming. We are putting out ideas so we can bounce them around and get other people's insight on them. I welcome your insight because you are another person on the forums and you are knowledgeable.

    Quote Originally Posted by Greatguardian View Post
    I'd rather tell you up front that you shouldn't get your hopes up than have to deal with the river of tears that will ensue if this thread were to continue and be either ignored or answered (it's a lose-lose).

    If you want to be creative? Fine. Just don't waste your infinite creative juices on ideas that will never, ever see the light of day in this game. You're better off coming up with shit that will actually work.
    It's not your job to tell us what SE will and will not do for us. You don't know and you don't get paid for it. If you want to improve magical RDM so much then go make threads about it instead of pissing on more melee centric threads. There is only so much you can piss on something before it gets pissed off.

    But seriously, could you not being so anal about the whole creative process? You only have to say that you can't do 2 things at once and that would be a limitation of what could be implemented. You could even point out possible remedies for that if you want. But needing to stick to whatever your original opinion is and being nothing but a wet blanket is really getting old and really has stopped being constructive criticism.

    Quote Originally Posted by Crimson_Slasher View Post
    I almost wish they would split the job in half at this point into a Red Knight and Red Wizard.
    OH SNAP! SE he just came up with the next 2 jobs for your next expansion!!! We'll call it War of Ignorance or possibly Opinions Behaving Badly.
    (1)
    Last edited by ManaKing; 12-07-2011 at 05:28 AM.
    I'm a RequieSCAT-MAN!

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