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  1. #11
    Player Selzak's Avatar
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    Mar 2011
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    Bastok (Bismarck)
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    Quote Originally Posted by Greatguardian View Post
    The game's combat engine simply won't allow you to be in the process of 2 actions at the same time, of any type, ever. It is not built for it. Monsters can't do it either.

    Spaghetti code is not the excuse. Engine limitations are.
    Are you sure that this is the case? Is there actually something in the code that won't allow it? Because technically, it could always be changed (whether or not it's practical to do so).

    edit: NVM, read a bit further. You don't know as much as you think you do about the processes involved here. The only thing making it impossible would be the complexity of changing the code. Maybe you're in college and have learned about object-oriented programming but not multi-threaded processes yet. An engine is just a collection of modules and such that define how the game acts, nothing about an engine is set in stone and unchangeable. Whether or not this particular 'limitation' is too deeply rooted for them to consider altering it is something that only they know.

    Computers are very capable of making a video game where the character is casting a spell and hitting something at the same time.
    (3)
    Last edited by Selzak; 12-11-2011 at 05:11 AM.

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