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  1. #1
    Player Meyi's Avatar
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    Meyi
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    Bismarck
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    BLM Lv 99

    Eldieme Necropolis [S] and Campaign.

    For quite some time now it seems every week results in The Eldieme Necropolis [S] falling into the beastmen's clutches. I wish to change this, but can't ever seem to locate the orcs protecting the fortifications. Instead, all I find are fortifications, and we all know how awful the experience points are on them -- you'd be better off going back to the town and taking a thirty minute break to do something else.

    So my question is, where do the orcs appear in The Eldieme Necropolis [S]? I know there is one spot at (H-9) where they'll occasionally appear, but almost every campaign this spot is empty. I just ran around the entire first floor and found nothing. Could they spawn on the lower floor? Seems strange that they'd leave the fortifications unprotected up above.

    Edit: I also can't see how every time a campaign starts in this zone that none of the beastmen wish to guard it. Their bar is completely full while San d'Oria's is almost completely empty. I've found that generally the fuller the bar, the more willing a nation is to protect it. I could be wrong, but that seems to be the trend in my experience.

    Sorry if this seems like a stupid question.
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    Last edited by Meyi; 12-01-2011 at 02:42 PM.

  2. #2
    Player Ziyyigo-Tipyigo's Avatar
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    Mar 2011
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    Windurst
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    Ziyyigotipyigo
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    Sylph
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    PUP Lv 1
    To my knowledge, the defenders can only appear on the top floor. Did you try running through the winding hallways that go by the central drop-down, or are you limiting your running only to the outside loop, the four large chambers?
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  3. #3
    Player Urthdigger's Avatar
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    Bastok
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    Urthdigger
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    Fenrir
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    Those bars with the four nations are the control of the area, not how willing they are to go there. Willingness is based on morale, but the orcs should have high moral.
    (0)
    He once sold his soul to Promathia for a rare drop. He later won it back in a drinking contest, before beating up the twilight god for good measure.
    He's won dance-off trophies from the Republic of Bastok, the Duchy of Jeuno, and the Yagudo Theomilitary.
    He's won entire arguments with a single leer.
    He is the most interesting galka in the world.

  4. #4
    Player Godofgods's Avatar
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    Mar 2011
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    Godofgods
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    Odin
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    DRK Lv 99
    I adressed part of that in my thread a good while back to. It is problematic. Proof of that is noone ever goes their. (then or now) You either cant find the damn orcs, or their all crowded in on small intersection, so if you pull one, you pull them ALL.
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  5. #5
    Player RAIST's Avatar
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    uh? never ran into this problem on our server....just run in hang a left and follow it around like normal--basically like I would explore it in the present. Perhaps they simply aren't showing up yet--tends to happen sometimes when under beast control....no mobs for 45 minutes, then they fianlly show up for a 10 minute fight and it ends. When they are there though, I find orcs in the halls, at the 4-ways with the torch things, in the rooms with the crypts that you normally might fall through in the present--the place is literally crawling with them whenever I'm in there and they are present. My problem is like was mentioned earlier---they are sometimes clumped up and it's hard to pull just 1 or 2 at a time.
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  6. #6
    Player Seriha's Avatar
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    Kalsena
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    Sylph
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    BLU Lv 99
    Running from memory here, but I've seen mobs at the braziers at H-9 and H-7. A unit can also spawn at I believe each of the "big rooms" at the NESW points. I think Bakgodek or whatever is the East point, Jagidbod West, Anders the H-7 brazier, Vatgit at the H-9 brazier, Rojgnoj at the north room, and Gwajboj at the south room. Don't quote me on the precision of those locations, but that's usually where I've seen something when the orcs are on defense.

    Where they go when attacking is another matter, and it's easily possible attackers can just walk past areas with defending NPCs and win a battle without contest if something isn't at one of the brazier choke points.
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  7. #7
    Player Alhanelem's Avatar
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    Tahngarthor
    World
    Shiva
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    SMN Lv 99
    Hitting the fortificaitons is part of bringing areas under control. If you're not willing to do that because of the experience points, then you're not really contributing.

    Anyway, the beastmen in the necropolis generally pool up in the small room with the avatar gates on the southeast side.
    (0)

  8. #8
    Player Ritsuka's Avatar
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    Quote Originally Posted by Godofgods View Post
    I adressed part of that in my thread a good while back to. It is problematic. Proof of that is noone ever goes their. (then or now) You either cant find the damn orcs, or their all crowded in on small intersection, so if you pull one, you pull them ALL.
    lol when campain was new i remember going in there and then if you where that speical room you got traped and had to either warp out or wait intel the new battle started cuz the stupid doors closed on you lol SE did address this issue or so they said thats why ppl stay away from this area lol
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  9. #9
    Player Meyi's Avatar
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    Seraph/Bismarck
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    Meyi
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    Bismarck
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    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    To my knowledge, the defenders can only appear on the top floor. Did you try running through the winding hallways that go by the central drop-down, or are you limiting your running only to the outside loop, the four large chambers?
    I'm looking all over the top floor.

    Quote Originally Posted by Urthdigger View Post
    Those bars with the four nations are the control of the area, not how willing they are to go there. Willingness is based on morale, but the orcs should have high moral.
    Ah I see! Thank you Urth. Currently San d'Oria only has control of its city (we'll be gaining some zones back tomorrow!) so I would imagine the orcs would have high morale. They had max resources and max fortification numbers at the time as well. When I talked to the NPC about the different nations, Orcs had lots of stars (if not max) in each category.

    Quote Originally Posted by Godofgods View Post
    I adressed part of that in my thread a good while back to. It is problematic. Proof of that is noone ever goes their. (then or now) You either cant find the damn orcs, or their all crowded in on small intersection, so if you pull one, you pull them ALL.
    It can be hard to pull one at a time. With Sleepga and NPCs around it's usually not too bad, but all by yourself without a sleeping ability can make it difficult. I don't understand why they're in the small room rather than next to the fortifications. Thanks for the location though!

    Quote Originally Posted by Seriha View Post
    Running from memory here, but I've seen mobs at the braziers at H-9 and H-7. A unit can also spawn at I believe each of the "big rooms" at the NESW points. I think Bakgodek or whatever is the East point, Jagidbod West, Anders the H-7 brazier, Vatgit at the H-9 brazier, Rojgnoj at the north room, and Gwajboj at the south room. Don't quote me on the precision of those locations, but that's usually where I've seen something when the orcs are on defense.

    Where they go when attacking is another matter, and it's easily possible attackers can just walk past areas with defending NPCs and win a battle without contest if something isn't at one of the brazier choke points.
    Interesting, I'll have to see about certain NM generals appearing at specific rooms! Thank you for the locations.

    Quote Originally Posted by Alhanelem View Post
    Hitting the fortificaitons is part of bringing areas under control. If you're not willing to do that because of the experience points, then you're not really contributing.

    Anyway, the beastmen in the necropolis generally pool up in the small room with the avatar gates on the southeast side.
    It's frustrating to hit a fortification for 40 minutes, receive only 100 Allied Notes, and maybe reduce the numbers of fortifications by one or two. If Square Enix somehow allowed for a strategic bombardment on the fortifications that actually resulted in massive damage then I'd definitely slaughter that place. Even if I got zero Allied Notes for it! But Fortifications as they stand are incredibly boring and lack rewards on top of it.

    Anyway, I just warped out here again to check it out. Still no monsters up defending anywhere, though maybe all of the forces are off doing something else like attacking San d'Oria. Thanks to everyone who gave me tips on where to find the orcs, and if I run into a situation where it says they've come to defend but I can't find them, I'll be sure to let you all know.

    EDIT: Okay, I waited for a message stating that Orcs had been sent to The Eldieme Necropolis (Longtooth), but there were no orcs at any of the braziers, nor in the big rooms. I wonder if they're delayed...

    Edit 2: Okay they were delayed after all. Awesome, now I can fight for Sandy!
    (1)
    Last edited by Meyi; 12-04-2011 at 09:19 AM.

  10. #10
    Player Alhanelem's Avatar
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    Tahngarthor
    World
    Shiva
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    SMN Lv 99
    If Square Enix somehow allowed for a strategic bombardment on the fortifications that actually resulted in massive damage then I'd definitely slaughter that place. Even if I got zero Allied Notes for it! But Fortifications as they stand are incredibly boring and lack rewards on top of it.
    Um, there actually are campaign ops that have you plant bombs to do damage to enemy fortifications.
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