Barspells (and their respective Barspellra counterparts) shouldn't be self-target only.

RDMs need a full-time trait to increase their enfeebling potential. Saboteur is weak at once every 5 minutes.

Silence's hypothesized effect to slow casting time on partial resists could stack with Addle to make the mob have a really long cast time for some spells. I like that.

Gravity II does seem like an enormous trollface. The method Kristal proposed is a good fix.

"Zombie" mentioned before would be kind of cool actually. Casting it on normal mobs to make them have undead properties would be nifty - especially since then the occasional accidental mob-cure will have a beneficial effect instead of no effect! Though I think that would be more of a DRK or BLM thing, still, it is as useful as Addle, which would be the WHM counterpart. And what's funny is all the jobs would rarely cast these spells.

Right now it's not even worth enfeebling monsters, and it may not be the spells themselves. The monsters people normally fight either die so fast that enfeebling is a waste of MP, or they're so ridiculously strong in the first place that even if Paralyze did land it would proc maybe once before it wore off.

RDM doesn't need a reworking: the enfeebling system itself does.
o and Haste II yesprz. even if it were only 5% more it would be the bomb diggity for RDM to have, to truly fit that "support" role you want them to excel so well at.

SE says they want RDMs to be better at enfeebling. They give us (so far):
* Addle (useful in only certain situations and even then has little to no noticeable effect)
* Gravity II (decent, I suppose it's good to have 2 gravity recasts now instead of 1 :P )
* Break (nvm, maybe this is supposed to be Addle's counterpart? Though in all honesty it's like an extra stun/sleep spell, so it's not bad to have).
* Saboteur (5 min recast and little extra benefit for that cost compared to the other mages' niches).

3 new spells? 2 of which are given to other jobs? and a rather dull job ability as icing on the cake it seems. Perhaps Spontaneity could tie in with enfeebling enhancements but really.

RDM needs some lovin'.