How I think current magic Burst System could be made more useful:

Currently Magic Bursts increase magic accuracy and magic damage.

So if there were NMs in the game that took very little physical damage, like turtles, but had very high magic resists rates but took good magic damage, like aspid way back in the day. People would have to use the skillchain system to kill it efficiently, either that use non-physical/magical damage sources like spirits within/requiescat, or i guess tomahawk rotations, but even then magic bursts would be the most efficient of the 3.

How I think magic Bursts could be changed:
I believe Magic Bursts should redirect the enmity of all damage done to the person who opened or closed(probably closed would be better) the skillchain. You could even make this exceed the hate cap then decay over time back down to hate cap. Wouldn't this be an interesting way to bring PLD back into the mix for holding hate even when other DDs are beating on the mob?