TO
BE
FAIR
back in the day enough people played the game and were leveling concurrently to severely overcrowd most level-appropriate camps that were not
1) peppered with shit like undead or overleveled goblins or other assorted nonsense that could wipe you and set you back like 20 minutes provided you could even recover at all, or
2) out in the middle of goddamn nowhere (looking directly at you, Altepa), so any benefit of more level-appropriate, nonthreatening mobs was immediately counterbalanced by the fact that the only tank in your level range doesn't have the telepoint and rrrrggjhhwdrvgilophvipr
so, wailing away at IT+azillion sort of made sense in that there weren't enough mobs to really support the kind of low-VT-mulching the game had always been designed for in the places where you could reasonably expect to get to with random mouthbreathers; this, more than "skill", was why static XP parties with friends were useful.
Otherwise, U RAPPIN: GOOD


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