Quote Originally Posted by Economizer View Post
This is the pertinent comment. For anyone who doesn't understand it, here is a bit of explanation:

The only situations I see people use Skillchains or Magic Bursts anymore is either self-chains or groups playing around or showing off.

The reason for this is very clear - while a skillchain does allow for more damage, which is excellent if you can pull off a self-skillchain, very rarely does TP in a party match up so that people can blast weapon skills at the exactly right time, and the damage from waiting for a skillchain or using a weapon skill with a little bit of extra TP simply does not match up enough in many situations to justify putting the effort into a skillchain.

If people really want Skillchains + Magic Bursts to be more viable, there either has to be more damage or other effects from performing them all around, and a better reward for using a weapon skill without having to hit one of the 100/200/300 TP marks exactly.

There are a ton of suggestions that could be made to this end, like having a level four skillchain that requires three skillchains (so players can't self-skillchain it) or making magic bursts boost the potency of -ja style spells. Posting these would be more helpful then simply "making SC+MB neccisary for a victory" by far.
You get points sir. I would happily agree to any increase in the potency of SC > MB.