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  1. #1
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by ManaKing View Post
    Fixed and agreed.
    Fixed and disagreed.
    (10)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  2. #2
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Arcon View Post
    Fixed and disagreed.
    Only if the disagree is about the term lazy as people did not get lazier, they got too impatient to use them.
    (3)

  3. #3
    Player Shinzonx's Avatar
    Join Date
    Mar 2011
    Location
    San D'Ora
    Posts
    17
    Character
    Shinzonx
    World
    Cerberus
    Main Class
    SAM Lv 99
    stop being lazy and just type not everyone wants to hear another guys voice or w/e i dont i perfer typeing
    (0)

  4. #4
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Shinzonx View Post
    stop being lazy and just type not everyone wants to hear another guys voice or w/e i dont i perfer typeing
    Um... what?
    (0)

  5. #5
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    Only if the disagree is about the term lazy as people did not get lazier, they got too impatient to use them.
    To be honest, as much as I liked them, the incentive was minimal -- if they want people to do SC+MB they need to greatly increase the bonus damage received for the chain and intensify the effects of bursts. Maybe have them generate positive buffs that can stack over time based on the number of skill chains done within a decent window of time (15 minutes?) and decay over time. Then pair that with decent bonus damage and people would start doing them a lot more.

    Right now there's no real reason to coordinate that much aside from nostalgia.

    Quote Originally Posted by Rustic View Post
    That was the start, and it should have been the warning signs- much like the exp system now, the combat system has significant flaws that it's "marquee feature" of SC/MB is generally ignored in favor of spamming DPS...because spamming DPS is more effective and efficient.

    SC's were moving out of the door before CoP even came out. They were honestly barely used even when I was first learning them back in 2003 -- it was mostly the Japanese players perpetuating their use and even when they came up the additional damage in areas like Yhoator Jungle and the like was "meh" worthy. They just seemed new and excited because most NA's were still learning the game back then.
    (1)
    Last edited by Horadrim; 02-14-2013 at 06:38 AM.