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    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99

    What's your experience with Ninja Nuking?

    I'd like to hear opinions and impressions from people who messed around a bit with Ninja Nuking, given the new possibilities offered to us by Abyssea.
    I did for a while, and these are my impressions:


    Atmas
    • Atma of the Minikin Monstrosity
    • Atma of the Ultimate
    • Atma of Beyond
    This is the combinations I used. Atma of the Hell's Guardian would probably work better in place of MM.

    Gear
    Not the best around, but decent enough.
    Main Hand: Int/MAB Sekka+2
    Off Hand: Yagentoshiro
    Ammo: Snow Sachet
    Head: Koga Hatsuburi
    Neck: Ninjutsu Torque
    Ear1: Hecate's Earring
    Ear2: Moldavite's Earring
    Body: Kirin's Osode
    Hands: Iga Tekko +2
    Ring1: Spiral Ring
    Ring2: Omega Ring
    Back: augmented random mantle with int+5
    Belt: Koga Sarashi

    One comment on Yagentoshiro offhand instead that a second Sekka+2. My opinion is that there's a sort of "threshold". When you're below this threshold adding more int/mab provides more damage. When you're above this threshold, the 10% damage increse should provide more damage than Sekka+2.


    Merits
    Hyoton Effect - 5/5
    Hyoton: San - 5/5
    Ninjutsu - 8/8


    Final Comments
    Overall Ninja Nuking in abyssea is much more effective than most people think it is. I don't think the majority of people realize how efficient can be with such powerful nukes going off every 1,5 seconds.
    It is especially effective on small NMs or normal mobs. For example all of those XP pts struggling to find one or two BLMs or SCHs to get Azure lights, could just deploy a NIN do the job, supposing he has the right gear/atmas.
    When talking about high tier NMs and various stuff there are several NMs that tend to resist ninjutsu damage, and some other mob types (avatars for example) where Ninjutsu damage just does shit no matter the elements you use.
    Still, it's very hard to pull out the full potential of this build for two main reasons imho:
    • Innin would provide a big boost to ninjutsu damage, but in Abyssea it's almost impossible to make use of it. Hate gets capped too easily and the mobs either get kited or just constantly move around cycling through targets. Also, there's the decay over time thing, altough this probably isn't much of an issue anymore since when they reduced the Innin timer recently.
    • Some mobs just seem to be particularly resistant against Ninjutsu... it's not just a matter of how "high tier" they are, even some low tier mobs seem to be resistant to Ninjutsu damage. I don't really know why and I lack the necessary magic mechanics knowledge to understand it. Doubt it's a matter of magic accuracy. Overall these mobs remain a large minority of the overall possible abyssea targets


    tl;dr
    When someone says something about "Ninja" and "elemental nuking" in the same line it's hard not to laugh in reply.
    But the truth is that, while not gamebreaking, Ninja Nuking is definitely way more effective than most people think it is. (and it would be even more if only we could use Innin 100% of the times!)
    (2)
    Last edited by Zhronne; 09-14-2011 at 09:05 PM.
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