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Thread: Abyssea 75+

  1. #1
    Player Sephirus's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1
    Character
    Sephirus
    World
    Asura
    Main Class
    NIN Lv 95

    Abyssea 75+

    Please SE, make Abyssea 75+ i am tired too stay looking for pt and when someone talks with me is like that:

    ppl > do you have 200+ keys ?
    me > Nope, i don´t wanna burn my job to 90

    and then no answer... Abyssea killed the experience you had to level up a job and learn how to play, 99% of ppl think that level up a job is only at Abyssea and if you don´t do that way you´re a noob... Abyssea is a end Game area correct ? so make it only for end game players...

    I´ve seen cases the ppl Have Twilight Set full and didn´t know where Mhaura was....

    Well only that, i know i will be burned down, but i don´t care , Since ppl like stuff of easy way, but... doesn´t hurt to try....
    (0)
    Abyssea Ruined The Game

  2. #2
    Player Chronofantasy's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    266
    Character
    Chronofantasy
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    On the other hand, it's a nice break for veteran players who spent years of grinding who may not be young players anymore and have work and a family and what not to play on casually instead of spending another few months of casual play to get a job they want from 1 to 90. I think what SE might be trying to do is allow for people to lvl up quickly so that they can enjoy the rest of what FFXI has to offer since there is so much more outside of exping and even so much more outside of Abyssea.

    Times are changing and in this world people want things to be fast. SE is only adjusting to the times and trying to open up the game to a younger and new generation of players because the grinding turns off a large playerbase, yet it pisses off the Veterans for all their hardwork. Not everyone can be pleased but there are still a few things that remained unchanged that do need some work towards until it get changed too like capped lvl quests, going towards a Mythic weapon, and a Relic weapon (Even though that is starting to get easier and easier by each update)

    You are given the option to burn your low lvl job to 90 or not, and as long as you can determine the players of noobs vs. veterans then there really shouldn't be that many issues.

    If SE was to fix the whole Abyssea level restriction though, then perhaps they should do it based on your total gameplay to lock out the new players from the veterans who are tired of grinding. Maybe allow the Veteran players with 300+ hours of gameplay logged to enter in with a 30+ job if they're only playing the game nowadays for casual play/and or is tired of grinding but has the experience and capabilities to learn their job quickly and already have most skills capped from other higher lvlled jobs and know their way around gear and Vana'diel. Then let those players who just started upwards to 299 hours of gameplay to only enter Abyssea once they're 75+ so that they get the opportunity to learn the game, their job, and explore the world with new players like them.

    That is just one idea contribution to this whole Abyssea phenomena, but otherwise this game is what it is now and we just have to accept it or leave.
    (0)

  3. #3
    Player Draylo's Avatar
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    Mar 2011
    Posts
    778
    This thread was made already.... LOOK
    (0)

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