Hello!
I apologize if this topic has been started already, but I didn't see it.
Things I would like to see:
-A drop system: It would be nice to get some items from Besieged, even if they're not big ticket items. People typically naturally form parties for it anyway, so I think having things fall to parties would work okay without the need for unions like campaign.
-More waves with less mobs in each: Besieged becomes next to unplayable when many people show up for it and there are dozens of enemies. I'd be okay with maintaining the total amount of enemies, but trickling them out slower to improve performance.
-A Forced Besieged: This one may not be practical, but if an alliance wanted to 'lure' one of the beastman groups to Ahl Zabi, and initiate a Besieged, it might be kind of fun. There would of course have to be limits to it as Ahl Zabi is also a city in addition to a battlefield.
Things I would like to *not* see:
-Procs: Weakness targeting in Abyssea, Dynamis and Voidwatch is enough
Things I would like to remain the same:
Temp items are great, we don't need Atma here. XP and IS rewards are good as they are (in my opinion), especially if drops are added.