
Originally Posted by
Saiken253
@zemarin: I cast many of the absorb spells(mostly TP for WS and semi-restricting the mob's moves, VIT to slightly increase dmg, STR for the not Torcleaver WS, Attri for the obvious, ACC and DEX for the obvious) but other than attri and TP, they aren't really worth much casting. I wish they made a bigger impact on the fight so that they would be more useful. and yes, a DRK that can't stun is a lousy DRK.
I chose DRK for the fact that it was a warrior that had magic. However, SE's implementation of this was terribly constructed. They need to take a look at DnD Player's Handbook II(3.5 Edition) and look up the class Duskblade. That is precisely how DRK should work(it is even very DRK itself! has a spell that sacrifices HP for more DMG/swing!)
I don't hate drk. It's my absolute favorite job. always has been. however, when +90% of it's spells are useless and it's DPS is outshone greatly by other DDs that it used to be very competitive with, it's very saddening for me. Especially with Tachi: Godmode(Shoha) that's making Masamune useless(has been tested by a LS mate with masa and says Kikugosaku with a 4hit build greatly out damages Masamune/Fudo[4k+ normals 7k+ highs at 100tp; yeah Tanaka is definitely showing which jobs he loves and hates right now]).
As for me, I have to have to either have 200tp or use SE to hit those #s on Resolution, which is not fair imo with the fact that SAM can just pop those out every few seconds and have no drawback. I digress though, because again Tanaka is back and he is gay for sam and a raging troll against SMN DRK and all those other neglected/rejected/abused jobs.
BALANCE!