
Originally Posted by
Quetzacoatl
I had really hoped for something better with Entropy, but, alas, like many DRKs and everyone else, our hopes keep getting crushed by Square-Enix's ideas.
Like I've said before: Entropy needs to have a STR modifier as well as INT. I think it just makes more sense this way for DRK to gear up STR and INT for a Scythe weapon skill, because I can't see myself gearing for just INT.
I know, Catastrophe is just as farfetched as far as modifiers go (INT + AGI), but I'd like to see a Scythe WS that makes sense for once, outside of Guillotine, a weapon skill that can barely break 1.2K Damage. Enough is enough- the playerbase doesn't want to see the game's developers making anymore tomfoolery out of an iconic weapon.
Square-Enix, we want a serious, raw-damage Scythe Weapon Skill for once. What I propose will in some way help it become that.