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  1. #1
    Player Calamity's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    188
    Quote Originally Posted by Saiken253 View Post
    Again, 200% for this petition.

    However, people keep making arguments that 1 should be stronger than the other, and that Resolution and Entropy shouldn't have the same damage. I still believe they should be the same in damage. If they are, it'll give people that play DRK a real choice in using the type of weapon they love the most; instead of being forced to use 1 weapon over the other because it's clearly better. Make them equivalent so that people can start doing what they want to do and not be ridiculed by everyone else.
    But if both weapons did the same damage, what would be the point of having different weapons? Again, it's a trade off, of a weapon that does more damage per hit, and can WS more often getting the weaker ws, vs the weapon that does less damage per hit and takes longer to build tp for a ws getting the stronger. Would the game be better if every weapon were exactly the same just with a different look?

    Has anyone tried a long term parse between both these WS's using proper gear sets and weapons? Is the long term damage so catastrophically different? If anyone has done it I would very much like to see these numbers.
    (1)

  2. #2
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Calamity View Post
    But if both weapons did the same damage, what would be the point of having different weapons? Again, it's a trade off, of a weapon that does more damage per hit, and can WS more often getting the weaker ws, vs the weapon that does less damage per hit and takes longer to build tp for a ws getting the stronger. Would the game be better if every weapon were exactly the same just with a different look?

    Has anyone tried a long term parse between both these WS's using proper gear sets and weapons? Is the long term damage so catastrophically different? If anyone has done it I would very much like to see these numbers.

    You don't have to. Once you calculate the fTP/mods and number of hits it can be mathed out.

    The GS weapon has a huge attack penalty making it ok on Fodder but lack luster on anything above that. I'm hoping that these are the not the final forms of the WS and that they are still tweaking them.
    (1)
    Masamune
    Arma up next!

  3. #3
    Player
    Join Date
    Apr 2011
    Posts
    199
    Thanks to those showing support.
    (1)

  4. #4
    Player Hextitan's Avatar
    Join Date
    Jul 2011
    Posts
    34
    Character
    Hextitan
    World
    Phoenix
    Main Class
    WAR Lv 99
    Well SE finally paid attention to us, and this thread specifically!

    And made Entropy steal MORE MP!

    http://forum.square-enix.com/ffxi/th...l=1#post239652
    (0)

  5. #5
    Player
    Join Date
    Apr 2011
    Posts
    199
    Quote Originally Posted by Hextitan View Post
    Well SE finally paid attention to us, and this thread specifically!

    And made Entropy steal MORE MP!

    http://forum.square-enix.com/ffxi/th...l=1#post239652
    Thanks for posting that here, gonna update the OP.
    (0)

  6. #6
    Player
    Join Date
    Sep 2011
    Posts
    259
    From what I've heard, SE must half read 1/4 or probably less of all posts... I sincerely hope they increase Entropy's damage at least to be superior to Guillotine before release(in my case, regulars for at least 4k seeing as my guillotine's do 3.8 normally).
    (0)

  7. #7
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Saiken253 View Post
    (in my case, regulars for at least 4k seeing as my guillotine's do 3.8 normally).

    Even with SE up Guillotine is not doing 3.8k normally.

    Entropy is pretty useless, they should give it an attack boost.
    (1)
    Masamune
    Arma up next!

  8. #8
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Taint2 View Post
    Even with SE up Guillotine is not doing 3.8k normally.

    Entropy is pretty useless, they should give it an attack boost.
    In abyssea it will.

    w/ 4k hp a 4 hit guillotine will have WS DMG + 2k Se DMG (2500 5 hit, 3000 6 hit)
    u can get near 8k hp with the right atmas meaning you can get 5k-6k guillotines (if ya wanna be a total gimp when Souleater isn't up)

    Tho saying all this w/e Guillotine does in abyssea Rampage beats it allowing the max 8 hit
    (0)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  9. #9
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Rezeak View Post
    In abyssea it will.

    w/ 4k hp a 4 hit guillotine will have WS DMG + 2k Se DMG (2500 5 hit, 3000 6 hit)
    u can get near 8k hp with the right atmas meaning you can get 5k-6k guillotines (if ya wanna be a total gimp when Souleater isn't up)

    Tho saying all this w/e Guillotine does in abyssea Rampage beats it allowing the max 8 hit


    Lost me at Abyssea.....and even when I was dumb enough to bring my DRK to Abyssea it wasn't averaging 3.8k with perfect gear and atma.
    (1)
    Masamune
    Arma up next!

  10. #10
    Player
    Join Date
    Sep 2011
    Posts
    259
    So like, just read in the "we finally did it" thread, they are reading our posts o_o

    So~ how's our little petition here to improve Entropy going? :3
    (0)

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