Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 61
  1. #21
    Player sandman's Avatar
    Join Date
    Mar 2011
    Posts
    20
    Character
    Cossack
    World
    Asura
    Main Class
    DRK Lv 99
    This isn't a relic thread, take that subject matter where it belongs.

    All the empyrean NM's are pretty easy to beat, what I and alot of other people mean by balancing out the empyreans is the amount of time required to trigger Chloris and Glavoid versus the other NM's. Time is a premium in abyssea not difficulty.
    (2)

  2. #22
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Byrth View Post
    I doubt SE would let Relics/Mythics go to 99 but keep Empyreans at 90. It's just not going to happen. On the road to 99, it could be that the difficulty among the weapons will be evened out.
    Empyrean weapon (and relics) are unlikely to become the next best weapons. They are considered THE reward (with the AF3) of abyssea. It doesn't make sense to keep them going on after abyssea and after the next level caps. If the next great weapon doesn't come from a new endgame it would also kill said endgame activities seing as we are completely unlikely to see exceptionnal boosts on gear ( see : haste, attack, str all capping, easily and since forever, acc being useless since pizza exists).
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  3. #23
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by MarkovChain View Post
    Empyrean weapon (and relics) are unlikely to become the next best weapons. They are considered THE reward (with the AF3) of abyssea. It doesn't make sense to keep them going on after abyssea and after the next level caps. If the next great weapon doesn't come from a new endgame it would also kill said endgame activities seing as we are completely unlikely to see exceptionnal boosts on gear ( see : haste, attack, str all capping, easily and since forever, acc being useless since pizza exists).
    So I guess you're proposing a new weapon line to be the "ultimate" weapons? I guess it could happen.

    Empyreans = Abyssea "final weapon"
    Relics = RotZ "final weapon"
    Mythics = ToAU "final weapon"
    WotG = lol freaking WotG.
    (1)

  4. #24
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    I'm not following this logic because previous extensions didn't come with level caps increase. I think AF3+2 will stop here and maybe weapon will get mediocre ToTM boosts with further levels. But technically wotg has some weapons, those with campaign only ws . They already said that they are going to bring new armors, so probably weapons too.
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  5. #25
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    I don't know, I don't get it.

    Relics and Mythics were buffed up to 90 (+15/25% WS damage isn't nothing), why wouldn't Empyreans continue to be buffed? They're all expansion "final weapons." And yeah, I guess you could consider WotG's "final weapons" to be the campaign ones, but they're just so terrible outside of Campaign. Lex Talonis is notable for being the best slashing sword that Dancer can use, but that's about the only use I see for any of the weapons these days.
    (0)

  6. #26
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,994
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Empyreans = Abyssea "final weapon"
    Relics = RotZ "final weapon"
    Mythics = ToAU "final weapon"
    WotG = lol freaking WotG.
    You left out

    lol freaking CoP.
    (0)
    Last edited by Alhanelem; 05-02-2011 at 08:39 AM.

  7. #27
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Raksha View Post
    Quote Originally Posted by Byrth View Post
    At 85, I would have agreed with you. However, you're overlooking the trials to get them to 85 and 90. There's also no reason that weapons have to be equally easy to obtain.

    Fistule (Easy) -> Bukhis (hardest of that tier) -> Alfard (Easy, but you need pops)
    Glavoid (Hardest of that tier) -> Itzapapalotz (Mediocre because of Tunga) -> Orthrus (Easy to Mediocre due to pops)
    Chloris (2nd Hardest) -> Ulhuldashi (Easy) -> Dragua (Easy)
    Carabosse (Easy) -> Ciren (Easy) -> Isgebind (Easy, but hard to get help for)
    Briarius (Mediocre) -> Sobek (Easy) -> Apademak (Hard)
    Kulkulkan (Mediocre) -> Sedna (Mediocre to Difficult thanks to the fish) -> Azdaja (Hard)
    Iron Giants (Easy) -> T3 VNMs (Hard to get pops for) -> Apademak/Azdaja (Hard)

    Unless you're complaining that the Harp, Shield, and Staff are harder than the others, I don't think you have a case. Also, you need to keep in mind that future trials are doubtlessly being planned. The final version of all the weapons may end up being equally difficult to obtain.
    I've always wondered why the lvl 80 versions dont give the WS, but the 85 versions give both WS and ODD, and the 90 versions just get some base dmg and 5 more stats.

    Really the 80 versions should give WS only, 85 gives ODD, and 90 gives base D bonus. I realize they arent going to change it now, just wondered why they didnt do it that way in the beginning. (maybe they couldn't get their shit together and come up with the WSes on time?)


    And according to your own chart there the gkt/gun/gswd is too easy.
    I agree with what you said about the level 80 version, i said it my self before.

    I also agree what you said about their chart, I would like getting emps have a bit more balance of attainability between one another. Some emps are also weak like drg then you have others that are very strong like war emp GA.
    (0)

  8. #28
    Player Sama's Avatar
    Join Date
    Mar 2011
    Posts
    224
    Character
    Rikuku
    World
    Asura
    Main Class
    THF Lv 4
    This game is never hard; what's causing the problem is you have to compete with 4000 others individuals on your server. Just try pop Vunkler T2 NM in weekend, you pro will see 50 people camping it, that's the real hard part.
    (1)

  9. #29
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    RE: staff trials

    Arimaspi is worse than the peiste, needing a full pt. This is a painful trial.

    Sedna is trivial. 2 pet jobs can duo the entire KI/boss line faster than an alliance can.

    None of it matters, as the staff has no redeeming stats on it. There's one of these staves on my server that I can tell, and that player uses WHM only. I will probably be the first person to equip it in public.
    (0)

  10. #30
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Only Chloris needs adjusting.

    Period.
    (0)
    Dark Knight ~ 90: Yes I actually use a Scythe.

Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast