Ironically no skillups in Campaign was probably done to keep people going to other places for the skillups. Now we have Abyssea where we can get both so no reason to go to Campaign at all except that it was fun.
Ironically no skillups in Campaign was probably done to keep people going to other places for the skillups. Now we have Abyssea where we can get both so no reason to go to Campaign at all except that it was fun.
What I would like to see is more gear purchasable with notes, most people do campaign for the exp, but have nothing to do with the thousands of notes they get doing it. Alot of the gear obtainable is campaign specific, and very situational, it causes most people to not pay any mind to it.
I do not believe the exp gained from campaign doesn't need a boost, however it does need to be re-adjusted, the fortification nurf causes noone to do offensive campaign battles due to most of the time people zoning in to see a bunch of NPCs hitting a wall, most people see this and figure they want more then 17exp for sitting in a zone for an hour hitting a wall. instead of simply removing the nurf i suggest modifying it so that players receive an exp/notes bonus whenever a fortification is destroyed, so long as they were engaged upon such events. (for those who don't know, around about 50% , the fortification's HP returns to 100% and a point is removed from the number of fortifications that exist out of the total there can be) this means for players willing to stay for long battles, they can still earn somewhat decent levels of exp/notes. another thing is magic, due to the way the exp system for campaign works, it causes most DD casters such as blm and sch to avoid casting nukes and focus on mindlessly DDing a mob. an exp bonus for nukes cast, based on tier could be another nice improvement.
I hope they make the campaign op's bcnm's available at any time
but make them take allied notes to purchase a key item for entrance.. maybe say 10K allied notes to do fiat lux
That would bring some people back to campaign ^^
and i haven't seen the roundel earring bcnm open in nearly 2 years lol >_<
Yah.. i don't think it would break campaign battle if they opened up the ops..
and making them take like 10K + notes to do people wouldn't be able to farm the ops w/o some serious campaign battle participation lol
well, they did actually tweak the xp part....you can get up to 9k per round of tags now. Some jobs can hit that after killing just a few mobs. Renew tags, kill some mobs, renew tags...rinse/repeat and get up towards 20k a battle now. It's all in taking advantage of the different factors that add to your xp/notes rewards and milking it right so that your time spent/rewards ratio is maximized each time you renew tags.
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