It's very simple
This is the last limit break quest we'll ever get
SE did well (for the most part, not perfect but for the most part) on the last limit break quest to get to 75. It was an accomplishment back then.
This is our last one we will ever get, I highly doubt that they will ever go beyond level 99.
This shouldn't be a pushover, this shouldn't be easy. It needs to be challenging. If anything for the first month then nerf it just like SE nerfed CoP to get to sea. There is nothing like this left in the game besides relic and mythic, and relic is slowly moving closer and closer to that line between just crazy dedicated and just slightly dedicated.
Not saying make this as hard as a relic lol... I'm saying make it as hard, if not harder, than the difficulty level 75 maat was when it came out. Can always adjust it later to allow the people struggling through, although since you can use more than one person that shouldn't ever be the case.
If this was a solo fight, I might be more accepting to making it easier since not everyone is skilled and has great gear. But this is a group fight, and you can get anyone to help you. If the fight is fun people would be willing to help anyways, a lot of people just sit around jeuno and do nothing so it would be something to do.
If you don't think people are going to be willing to help players get through after finishing theirs, give some incentive to players who have already completed the quest and fight. Just like those mini expansions give the players a key and trade it to the chest to get a random augmented item. Make it something that players would be interested in doing.
It's a group fight, it needs to be difficult. This is our last one SE don't mess it up~

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