I will have to completely agree with all the frustrated DRKs out there. DRK was my main for over 2 years and eventually I just dropped the class truly believing that Square-Enix had improvements in store for every job EXCEPT Dark Knight. This has continually been the case with Insurgency and the newer 290+ skill elemental weapon skills for great sword and scythe. Every class has gotten some form of enhancement that I can honestly say I use on a regular basis when playing the job. DRK has not gotten anything impressive since Absorb-TP and Dread Spikes. I think the DRKs out there would like a weapon skill that would either have damage modified by TP (and not 300%, that's a joke) or doesn't need /THF to force a critical hit with sneak attack. I still want to play DRK and love the concept of the job. Cecil ftw! I just can't stomach the mediocrity of DRK. I don't need a weapon skill that has critical hits although it would be nice seeing as SE went through the trouble of giving DRK critical attack bonus and all. There's just so much about DRK that just doesn't add up. I just feel like there's no DRK fans out there in the SE development team.

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