I don't see why relic WS holders would have anything to be pissed about, maybe Emp/Mythic, but they got screwed on WSs to begin with. I mean, relic have perma hidden effect, so even if they don't use relic WS, they still have one of the best weapons in the game for that category. And it's not like merit WS give an Aftermath either. If you look at a weapon like Masamune, Fudo isn't that great to begin with, half the time you just Fudo for Aftermath then follow with Gekkos on anything tougher than an XP mob. So either I'll switch Gekko to merit WS or I'll just drop Masa entirely for a 4 hit with Kikugosaku. Given how easy it is for SAM to get TP though it's honestly better for Masamune SAMs that the get a decent WS to use instead of Fudo. It's worse for emps with good WS like Vere, but again you can open with Smite and use Shijin for the duration of your aftermath. Mythics are in the same boat. And again they still have one of the best weapons for their respective jobs, they just get a better WS. Plus Emps and Relics can SC double light or dark for extra dmg, where as merit WS only gonna have Lvl 2 properties.
I think the biggest problem, the one that keeps coming up, is the cap is just too low. Personally, I think unlocking the merit WS category should unlock all WS given you have the skill to use them, then everyone can try them out. From there you can cap out X many WS or spread points around as desired. I think you should be able to cap at least 4 WS since you can cap merits out for 4 weapons. If SE wants you to specialize in certain weapons, you should at least be able to cap WSs for the weapons you merit.

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