You're using the term wrong period.
You're using the term wrong period.
NQ and GG, do you just go around and double team everyone's posts?
I'm a RequieSCAT-MAN!
I'm just bored@work, Idk what GG does.
Bored@Library, I live outside walking distance from campus so I just chill here between classes.
I'm not here to throw around insults or anything, though. He's just very clearly misusing a term which has a very specific definition. It's not like FFXI players just magically made up the term "Diminishing returns" and can change it to mean whatever they want it to mean. There is not "Your diminishing returns" and "My diminishing returns". That's like saying the word "Subtraction" has different definitions based on who you ask.
If you don't know what it means or how it works, just don't use the term. It's pretty simple, and it saves you from getting a lot of really weird looks from people who do know what it means. The repeated, convoluted use of "Diminishing returns" in the OP only made it much more confusing to read since it made absolutely no sense in context.
I will have my revenge!
Hehehe you guys are funny
I'm a RequieSCAT-MAN!
Even if the english language is in danger, this is still the redmage board, lets talk redmage and less sidetracking please? I always find someone nitpicking the littlest crap and a conversation, or relevent information gets swallowed in a sea of petty bullcrap. God we need a sub-forum just for information for rdm, and one for discussion...
im always happy to provide what i can, if anyone has any knowledge they would like on redmage, or tactics/techniques please dont ever hesitate to ask.
people tend to look down on redmage, because its not better then any job in the game at anything. what people fail to realize is that redmage is the best at not being the best at anything, if that makes any sense. red mage pretty much has to utilize all of their tools simultaneously to truly shine.
you cant just melee, you cant just enfeeble, you cant just nuke, hell if done properly you can even apply that logic to Healing.
Example:
RDM/DNC DD
with a samurai; you use a death blossom to open up a kasha or fudo light, then the RDM spontaniety Thunder 4 in full magic attack gear with staff to maximize damage, then pop right back into meleeing.
RDM/DNC melee Healer
you can Curing waltz III and Cure IV a target within SECONDS of each other resulting in 600-800 HP healed kknp. this combo is super effective for healing up large damage ammounts, and you can toss on a dagger in times of low MP for Energy drains for decent MP regain.
RDM/SCH
Aoe'ing T1 Enspells and the matching storm spell while equipped with max enhancing skill can result in 30ish damage per swing, which can add up to insane damage over time for such an inexpensive spell, hell one Enspell 1 aoe'd on 2 Dualwielding DPS will do more total damage then ANY nuke in the game.
RDM/NIN
a tried and true classic, with rdm gear its so easy to hit -60% Casting time and -50% recasting speed on utsusemi, paired with slow blind para, you can litterally get away with ONLY using utsusemi NI, and with aquaveil your Ichi casts are virtually uninterruptable
RDM/WAR ( a HUGE favorite of mine)
grants access to berserk, which can give rdm the boost it needs to Hit 999 attack outside of abyssea ( yes outside of abyssea lol) not to mention agressor to help your hit rate on your vorpals/death/CDC's. not to mention it can EASILY hit 40-50% double attack with temper, trait, and gear.
There's... I... I just... I can't even... someone give me words for this.
Who would actually LIKE that post?!(1)
"NeED★RdM? PLeaSe sENd★teLL!"
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