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  1. #31
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Neisan_Quetz View Post
    And soon you can watch a Whm piss all over that with a 1 damage wand (assuming SE leaves the new WS the way they are).
    WHM is SE's plaything, I'd expect nothing else.
    (0)

  2. #32
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Kitkat View Post
    I often wondered myself why rdm didn't get Sanguine blade natively, but the others I already knew it was because rdm wasn't meant to have very efficient prowess. I did notice one thing about Sanguine blade however, that some seem to not notice at all, the WS has a high Enmity generation compared to most elemental WS. Even doing as little as 700 damage with the WS resulted in a easy shift of hate from someone who had established hate already into the fight.

    Other than this I can't see why rdm wouldn't have it natively as it complements the build of the job already. ~shrugs~ Then again that is SE for you.
    I pull hate with Sanguine Blade all the time so long as I'm trying. If RDM were a tank, it would be perfectly suited towards it. Unfortunately RDM doesn't have a proficient roll, so asking for it to even be a tank is stretching it.

    Fun for solo work though.
    (0)
    I'm a RequieSCAT-MAN!

  3. #33
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    After further testing, this time in a mnd heavy setup (95+32str 80+64mnd 698 att with RCB, and 7%DA) I have to say I'm impressed with the sword WS. 1800@12%, 2100@13%, 2500@15% (@x% = tp returns at 100% ws use). Once again used on Aern for control purpose, same ones I fought first time around. Gain-Mnd was utilized.

    I then compared this to CDC numbers in that usual WS setup (95+84dex 95+14str 717att 7%da) resulting in 2777@14%, 2084@13%, 2178@12%. (once again these are at ~100% tp ws use).

    I plan to check out numbers at 200% and 300% later on, but this is a fairly nice WS when geared for it so far. I'll also be testing it on higher def mobs vs cdc later on too.

    Note: This was not at the absolute high for mnd I could attain, I am trying to balanc mnd/acc/att in the set, but were I to go straight out mnd I could probably go as high as +82mnd, but at a loss of 32att and ~12accuracy. I will also test if stacking mod and ignoring att is worth while being it has a 100% mod at 5/5 and also seeing if adding in more att would be better also.


    Edit: After going to crabs in VI [s], which are DC (lvl 93-94) and check Low eva and def (high def with gaurd up) I started my testing a new.

    Buffs used:
    Haste
    Composure
    Gain-Mnd (dex for CdC comparison)
    Temper
    Enthunder
    Phalanx

    Debuffs used:
    Gravity II to gain full amount of TP return as possible in low acc situations. My accuracy did not appear to be capped for full mnd build.

    Constant stat in all sets:
    7%DA

    With 666att, 80+82mnd and 95+15str I saw lows of 480@7% 750@12% with guard up. Without guard up I saw 940@7% 1048@11%, 1475@13% and 1560@15%. This was using RCB. The obvious problem I ran into the most with this was accuracy. Gearing MND straight out works great on fodder where accuracy, fstr, and pdif aren't an issue. I say this due to numbers I saw fighting Aern using this same setup. Peaks reached upwards of 2700@15% and averaged at 2300@13%

    With 698att 80+64mnd, 95+32str Lows were 803@12% and 730@11% with guard up. Without The averages were similar to previous, only scaling slightly higher 984@7%, 1130@11%, 1493@13%, and 1576@15%. Seems possibly my fstr was in question from prior numbers and the addition of att helped out nicely also.

    Finally, with 725att, 80+46mnd, and 95+26str lows came out to 852@12% with guard up. Without averages were 1004@7%, 1190@11%, 1530@13% and 1668@15%.

    CDC comparison (same stats as above CDC) low with guard up 1000@11%. Without guard up 1128@6%, 1134@10% 1934@14%. Sow while it doesn't seem to beat CDC outright it is still a good WS none the less from what I am seeing. These are all relatively small test samples and should be taken with a grain of salt. Def a cut above DB, but not quite a CDC from what I am seeing. I don't have enough of the gorget/belts to test this part so someone else would have to do that sadly.
    (0)
    Last edited by Kitkat; 12-03-2011 at 04:02 AM.

  4. #34
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by tyrantsyn View Post
    Weapon skill adjustments where announce back in july. And said to be coming soon. Now were looking at new WS and no adjustments yet. I wonder what happen to them?
    They were too busy chanting and praising on how great Tanaturd vision is for FFXI and brainstorming many devious ideas on how to keep players grind on more content with minimal drops, nerfing jobs right and left, while making sure that FFXI go into meltdown mode so that people would want to migrate to FF14...
    (1)

  5. #35
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Luvbunny View Post
    They were too busy chanting and praising on how great Tanaturd vision is for FFXI and brainstorming many devious ideas on how to keep players grind on more content with minimal drops, nerfing jobs right and left, while making sure that FFXI go into meltdown mode so that people would want to migrate to FF14...
    No one plays FFXIV. The game is bad. Anyone that played FFXI and then moved to FFXIV went back to FFXI or stopped playing FF online. Unless FFXIV looks pretty much exactly like FFXI at some point, no one is going to want to play it.

    Yes I'm using absolutes. But seriously, the game is horrible.
    (1)
    I'm a RequieSCAT-MAN!

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