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  1. #91
    Player svengalis's Avatar
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    Mar 2011
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    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by FrankReynolds View Post
    I don't know, I decided I was going to do WOE to make H2H when I finished Kanaggi. I think it took me almost as long to get 20 coins as it did to get 50/50 helms and skins. And after getting full length pops on almost every one of the first 3 trials for H2H, I think I'm gonna toss the coins and just make the full version now. WOE doesn't seem worth the effort unless you want to build like 10 weapons out of all the crap coins that you weren't after.

    Edit: In short, if they were trying to scare me into not doing the trials twice...... it worked.
    You only need 30 coins per weapon. I'm usually done with the NM part of the trial in a few days or so. You can solo some empyreans but it takes FOREVER that way. I know some people who solo/soloed em. Also it takes way more effort put into and time. TO ME they are not worth it, especially if you are like me and hardly ever play the jobs you are farming one for. If you play the job a lot then by all means farm an empyrean. Kannagi/Almace is probably the easiest and less time consuming path to take. Chloris and Ulhushida are easy but damn Chloris is hell to farm. To each his own.
    (0)

  2. #92
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zarchery View Post
    The thing is, you need bottlenecks like this or else you blast through everything too quickly and are left bored saying "What now?" I'm seeing a lot of this with the backlash against the expansion of Voidwatch. Abyssea made everything too easy. People blasted through all that too quickly, and now complain that Voidwatch is too hard or too boring. Grind slowly or progress too rapidly and end up bored; pick your poison.
    They could have made the bottleneck into: Kill X amount of this mob, or Do blah blah blah, or complete this quest etc.

    Standing around is just that. If thats really all they want, why not just have the moogle say "ok, you have activated trial 68. Come back in 4 days to complete it."

    That way you could still play the game while wasting the prerequisite amount of time, instead of just standing there.

    Quote Originally Posted by svengalis View Post
    You only need 30 coins per weapon. I'm usually done with the NM part of the trial in a few days or so. You can solo some empyreans but it takes FOREVER that way. I know some people who solo/soloed em. Also it takes way more effort put into and time. TO ME they are not worth it, especially if you are like me and hardly ever play the jobs you are farming one for. If you play the job a lot then by all means farm an empyrean. Kannagi/Almace is probably the easiest and less time consuming path to take. Chloris and Ulhushida are easy but damn Chloris is hell to farm. To each his own.
    Yeah, the problem is that I only want to build 1, maybe 2 WOE weapons, and a Twashtar. So far getting the coins has been more of a pain than farming the items for the real weapon would have been. That would not be the case with twash, but......that's the one I'm definitely gonna make a real weapon. I Guess I'll find out when I get to the chloris stage.
    (1)
    Last edited by FrankReynolds; 12-01-2011 at 10:01 AM.

  3. #93
    Quote Originally Posted by svengalis View Post
    OKAY I DON'T KNOW WHAT IS SO FUN ABOUT CAMPING A NOTORIOUS MONSTER THAT HAS AN 8 HOUR WINDOW WTF!?????!?! SERIOUSLY THERE IS NOTHING I REPEAT NOTHING FUN ABOUT CAMPING A LOTTERY SPAWN NOTORIOUS MONSTER FOR 8 HOURS WITH NO POP. SO THE NM POPS AND AS SOON AS IT POPS I LOOSE CONNECTION. LUCKY ME MY PARTY MEMBERS KILLED IT BEFORE I GET BACK. 4 HOURS WASTED!!!... WASTED. ON A NM THAT ONLY SPAWNS AT NIGHT WHAT THE F?!??! SERIOUSLY SE?
    at least give out Preparation H with the trial, this pain in my ass is killing me...

    Honestly, this is a game, isn't it supposed to be fun? I could get a job hand cleaning septic tanks in 2nd Life and it would be just as fun as doing empy trials.
    (0)
    Last edited by Glamdring; 12-02-2011 at 07:52 AM.

  4. 12-02-2011 07:54 AM

  5. #94
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by Zarchery View Post
    Voidwatch is too hard or too boring. Grind slowly or progress too rapidly and end up bored; pick your poison.
    Voidwatch IS NOT hard. I just tried it for the first time this week and I was astounded by the fact that if anything the NMs were easier than abyssea NMs (no brew), what with multiple proc freezing and temps out the arse

    It is, in fact, boring to stand around waiting for people to get to the battlefield, however.

    As for "progressing too fast" leaving people bored - that's bonkers. If people are running out of stuff to do in game they should probably just play less. The game shouldn't be designed to require you to play it like a full time job. It's simply not healthy - and will drive normal people with lives to games that don't punish you for having other things to do.
    (5)
    Last edited by Olor; 12-03-2011 at 07:41 AM.
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  6. #95
    Player
    Join Date
    Mar 2011
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    57
    Quote Originally Posted by Olor View Post
    The game shouldn't be designed to require you to play it like a full time job. It's simply not healthy - and will drive normal people with lives to games that don't punish you for having other things to do.
    1000 times this

    although it kinde feels this thread gos offtopic more and more
    (0)

  7. #96
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Olor View Post
    As for "progressing too fast" leaving people bored - that's bonkers. If people are running out of stuff to do in game they should probably just play less. The game shouldn't be designed to require you to play it like a full time job. It's simply not healthy - and will drive normal people with lives to games that don't punish you for having other things to do.
    I would even settle for a full time job. Waiting on these lame NMS is more like sitting in traffic trying to get to work :P
    (0)

  8. #97
    Player svengalis's Avatar
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    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    I'm on my last dagger trial lottery NM and I have to say dagger has been the worst so far. I don't think I can even bother with doing this trial again... I was doing woe weapons as a placeholder if I ever decided to do the Empyrean version but yeah... I won't ever be farming an Empyrean dagger.
    (0)
    it's what you learn after you know it all that counts

  9. #98
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by svengalis View Post
    I'm on my last dagger trial lottery NM and I have to say dagger has been the worst so far. I don't think I can even bother with doing this trial again... I was doing woe weapons as a placeholder if I ever decided to do the Empyrean version but yeah... I won't ever be farming an Empyrean dagger.
    Don't laugh at me, but I actually built the Double Attack Version already. There is no way in hell I am doing WOE, and then doing a third trial for Empy later. I am doin the dagger all the way this time for sure, no matter how long it takes.
    (0)

  10. #99
    Player Ritsuka's Avatar
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    Mar 2011
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    210
    Quote Originally Posted by Soranika View Post
    You must be new to the game~
    lol i like this post
    (0)

  11. #100
    Player Sekundes's Avatar
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    Mar 2011
    Posts
    78
    Character
    Sekundes
    World
    Ragnarok
    Main Class
    BLU Lv 99
    Quote Originally Posted by Soranika View Post
    lol I didn't mean standing around. Games that were really hard that smashes your face in for a single mistake and save feature didn't exist in many of them... or even frustration of remember passcodes to continue in those that didn't have the de facto save system that we know today.
    Or make a game where your "continue passcodes" don't work... Hello thar faxanadu.

    On topic... I agree that some nms are a problem. I hold a stance fairly close to that of Camiie's. Also, I don't think that adjusting a couple of problem nm's spawn timers or conditions is really going to take that much dev time.
    (0)

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