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  1. #11
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,124
    I had to wait 8 hours on the cactuar NM in Altepa on the staff trials.
    I had this one personally, my longest wait was 4 hours, but the other two were much hsorter.

    Some NMs have a painstakingly long open window time to spawn.
    They don't have a set window time to spawn. Lottery spawns can appear in place of the placeholder anytime it would respawn after being killed. The only time a lotto NM can't appear is the next spawn after the NM was killed. People keep saying "spawn time is approximately X but can be as long as Y" on the wiki, and it's a load of crap. The NM simply has a set, low percent chance to appear instead of the placeholder on each spawn. There is no minimum, nor is there a maximum (sadly) time for the NM to appear.

    I spent time hunting Centurio XI for his BLM scrolls years ago, and someone said it took at least an hour to spawn and can take much more than that. The latter part is true, but I debunked the minimum spawn time when I was camping it- I went to the quicksand caves and the NM was up already (guess someone gave up just before it spawned). I killed it. Placeholder appears and I kill it, then Centurio XI pops again. There is NO minimum time. Virtually all lotto NMs follow the same rules.
    (0)
    Last edited by Alhanelem; 11-28-2011 at 12:35 PM.

  2. #12
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
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    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    They could easily fix this by add ???s that you trade your trial too and it pops the NM. To be fair, say make it once per game day use. This of course wouldn't stop someone else from popping it too and killing with you.
    (0)

  3. #13
    Player Xellith's Avatar
    Join Date
    Apr 2011
    Posts
    245
    Character
    Xellith
    World
    Shiva
    Main Class
    SMN Lv 95
    Only 8 hours? Try 18. I would prefer a cap on the max spawn time personally however -

    Its called TRIALS of the magian. You know EXACTLY what you are getting into when you accept the trials since you can research them before hand using the resources available in game and on the net.

    I would personally welcome an easing of all spawn conditions across the board. However I'm not holding my breath.
    (9)
    Quote Originally Posted by Frost
    Eleven Fajin boots!
    We did Voidwatch today and Eleven Fajin Boots dropped!! Yay! Thank you Square Enix Incorporated! The Three People that got them today were really happy

  4. #14
    Player Gennadi's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    135
    Character
    Gennadi
    World
    Leviathan
    Main Class
    BST Lv 99
    Give the OP a tissue and a box of chocolates
    (0)

  5. #15
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    8 hours is EXTREMELY common for some NMs. As I said earlier, KoH spawned 4 times in a row right after PH kills. A friend of mine, without exaggeration, camped the same NM for 9 hours. I've camped rampareau(sp?) for 4 hours, then 3 hours, then 6 hours, then 106 minutes (90min base respawn). The second time I did said NM, it was consecutively 3 hours per kill.

    Another attribute is perfect PH killing. You usually AFK between kills, so you may come back 1~15 minutes later than PH spawn. Particularly if you're alone.

    It's just a 10 year old system. Was crap then, but we didn't know any better. Now there are 38498274028540 MMOs and reasons to play this one are thinning; this system doesn't help.
    (6)
    Last edited by Leonlionheart; 11-28-2011 at 02:03 PM.

  6. #16
    Player Hayward's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    325
    This is exactly why I don't do Physical weapon trials. I never had the patience for many of these NMs when there was no reason to camp them and nothing about these trials changes that fact. Say what you will about Elemental trial weapons, but there aren't nearly the unneccesary barriers and hurdles present that impair timely progress other than the imbalanced frequency of weather patterns and the lack of weather bonuses for avatar trials.
    (0)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  7. #17
    Player Juri_Licious's Avatar
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    Mar 2011
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    369
    25+ hours of Black Triple Stars of hunting and I still need one more.
    (5)

  8. #18
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Alhanelem View Post
    They don't have a set window time to spawn. Lottery spawns can appear in place of the placeholder anytime it would respawn after being killed. The only time a lotto NM can't appear is the next spawn after the NM was killed.
    All three of those statements are wrong. Some NMs do have an actual window and won't spawn before then, and it doesn't even have to appear when the PH would repop, sometimes it can spawn any given time after the PH is killed. And weren't there also NMs that can spawn off themselves? I'm actually not sure about that, but SE added something that can make NMs spawn back-to-back, simply by adding NMs twice. This works for Leaping Lizzy and Black Triple Stars for example, they both have two DAT entries and the second NM can spawn literally within seconds after the first one has been killed.

    You don't seem to do much actual NM hunting, I'm guessing you've killed that one NM and it went against what wiki said and now you're playing the rebel who knows it all better. The fact is, some people just don't get the time right. They kill an NM three times, and it never repopped faster than an hour and they set that as minimum repop time and others believe it and don't try it out for themselves. Much on wiki is wrong, there's no doubt about that, but plenty is also right. I always kill PHs all the time and I've killed pretty much every NM in the game, and I found that most lottery NMs have actually a reasonable spawn rate, which can be used to confirm the repop window theory. Keep killing a PH after the NM has died, see how many tries it takes you to get it to repop. Do that a few times then do it again, but start killing two hours after the NM has died. You'll see a vast difference in spawn rates, which is very easily explained by pop windows.

    Quote Originally Posted by Alhanelem View Post
    There is no minimum, nor is there a maximum (sadly) time for the NM to appear.
    I'm pretty sure maximum time doesn't exist, although some people are absolutely convinced of it. I've had long arguments with them on the topic of Charby, but it was hard to test since it was heavily camped. Maybe it's better now and I can go and finally shut them up.

    Quote Originally Posted by Alhanelem View Post
    I spent time hunting Centurio XI for his BLM scrolls years ago, and someone said it took at least an hour to spawn and can take much more than that. The latter part is true, but I debunked the minimum spawn time when I was camping it- I went to the quicksand caves and the NM was up already (guess someone gave up just before it spawned). I killed it. Placeholder appears and I kill it, then Centurio XI pops again. There is NO minimum time. Virtually all lotto NMs follow the same rules.
    As I said, just your opinion after you've seen it happen once or twice. I'm very sure most NMs have a minimum wait time before their window opens, which would make sense too.
    (5)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  9. #19
    Player Soranika's Avatar
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    452
    Quote Originally Posted by Juri_Licious View Post
    25+ hours of Black Triple Stars of hunting and I still need one more.
    That nm is HORRIBLE if you're doing it alone. It's one that you most definitely want some one with. I lucked out and was able to get two in one night, but I wouldn't have gotten that second one without the other person the far opposite end of the spawn area, other wise it would have taken me three days to take that thing out. Easily the most frustrating NM of the the dagger and staff trials.

    I'm not against doing something about the spawn times, but I'm not supporting it either. Some people have the patience and time to sit down and camp lottery spawn NMs consecutively, with or without bad luck on pop after killing the placeholders. These are the ones you already see with more than one full emp weapons or even woe versions. Those that do not have the patience or time either take their time whenever they play to do one weapon or don't do them at all. It's pretty much working as intended as far as SE is looking at it.

    Remember, empyrean weapons are on the same pedestal as relic and mythic weapons, yet unlike those two, it's still completely possible to make one in two weeks time of dedication and lots of KI holders for abyssea NMs. Most people settle for level 85 and move on or keep going. Meanwhile relics still take several weeks of both dedicated farming in dynamis and/or gil spent on currency just to make one under the new dynamis adjustments. Mythics still take a forever and a day.

    Point is, complaining isn't going to make a change considering how many people have already gotten over these feets. There's people out there working on these trials that are at level 95 and don't even have full +2 Empyrean armor, let alone even full +1 sets.
    (1)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  10. #20
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Not all if the info is correct, it's only they player's best guess. It took people 6 years to figure out there's 2 LLs.
    (0)

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