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  1. #1
    Player Alderin's Avatar
    Join Date
    Mar 2011
    Posts
    367
    Character
    Alderin
    World
    Ragnarok
    Main Class
    NIN Lv 99
    WAR
    (retalation) - overpowered, in my opinion. 100% is far too high. Chloris would be dead in 3 seconds flat after she uses Hundred Fists. (not that it doesn't already happen).
    (DA rate) - that's a nice touch. Would pair with Mighty strikes nicely.

    MNK -
    (counter) not as overpowered as WAR. MNK doesn't get TP from counter so I say maybe.. Would prefer a 2hr that increases guard rate substancially (not 100% of course, even 50% would be ok).
    (subtle blow) mehh I don't dig it. So for 8 secs your counters don't feed TP? followed by a Subtle Blow boost? meh !

    WHM - love it. good stuff.

    BLM - yes & yes to the first two. As for the AM3's - They should be new merits to begin with - but please don't add them as VW procs. We want to be able to choose a couple of powerful nukes, not have to unlock 6 weak ones... As for Ultima - yes have wanted that for years.

    RDM - Infinite stoneskin with perma refresh? Can hold anything for the 5 mins it's up. Not sure about that one. As for additional spells - I think your list is as comprehensive as SE's ideas on RDM spells right now. Have seen videos of Bio, Dia and Poison V (which look damn cool by the way). Pitty they never actually added them.

    THF - yep

    PLD - yep

    DRK -
    (doom) - as said, Doom seems all well and good but it's pretty dirt for players to use. On any mob that it can actually proc on - they are dead before the 10 seconds is up anyway.
    (dt > tp) I like this one. Don't know enough about DRK to have any major opinion about it.

    BRD - don't know enough about the job to offer feedback.

    RNG -
    (rapid shot?) guessing by this you mean 100% proc on rapid shot? If so then I dig it.
    (sweet spot) yep. The distance bonus (since we are rangers after all) is always a nice bonus. Anything that ehnaces this is good.

    SAM - yep

    NIN -
    (nin. tool expert.) Borrrrring. Couldn't care less about saving gil. As for it lasting 1 min - sure you could throw out all your enfeebs, recast utsu a few times, do the ele wheel maybe twice? That will save what, 10 tools total - even if you spam spells? Hmm I personally wouldn't bother with it.
    (extra spells) Utsu: San not really needed (we have 2 spells on 25 sec recast timers for that). The others sound cool.

    DRG -
    (breath) - so your saying you can honestly spam healing breath for a whole minute? DRG healer anyone?
    (cover) - I would rather the opposite, damage dealt to the Wyvern is dealt to the master. Sick of wyvern getting 1-shot in voidwatch when going in for a breath attack.

    DNC -
    (flourishes) - yes.
    (dances) A few seem kinda cool. I like the step.



    All in all, pretty solid suggestions. Posted my opinions on them obviously.
    (0)

  2. #2
    Player Nightfox's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    49
    Character
    Nightfox
    World
    Cerberus
    Main Class
    RUN Lv 99
    Added new abilities for the jobs: Summoner and Blue Mage. Feel free to leave feedback on these 2hr merit abilities.
    (0)

  3. #3
    Player Nightfox's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    49
    Character
    Nightfox
    World
    Cerberus
    Main Class
    RUN Lv 99
    Added new abilities for the jobs: Beastmaster and Scholar. Feel free to leave feedback on these 2hr merit abilities.
    (0)

  4. #4
    Player Nightfox's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    49
    Character
    Nightfox
    World
    Cerberus
    Main Class
    RUN Lv 99
    If anyone has any ideas on puppetmaster merits, feel free to post them.
    (0)

  5. #5
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Red Mage:

    • All enhancing magic duration will be tripled, and casting time eliminated. (5 min)
    Composure+Chainspell does that already, and Composure lasts 2 hours.

    Instead, add "Nova" spell: dispels a number of effects and inflicts and equal+rank number of random enfeebling effects.

    CauterizingCaturae – Uses various caturae attacks and abilities.
    Caturae are abyssean automatons, BST would not be able to use them. Just like they cannot use elementals, arcana or undead.

    Quote Originally Posted by Nightfox View Post
    If anyone has any ideas on puppetmaster merits, feel free to post them.
    Overdrive isn't much of a 2hr, but here goes:
    * Overdrive Duration (+20 seconds for first rank, +10 seconds for each additional rank)
    * Overdrive Cooldown (-20% burden/rank)
    * Maneuver Recast (-1 sec/rank)
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"