This is complete BS but thanks for posting.
To contribute to the thread, there needs to be an incentive to kill the higher level mobs besides crappy item drops (for the most part). Upgrades for relic +2 require xp in dynamis, so perhaps this will provide enough incentive. However, aren't most of the mobs only DC now? Since you can't chain them, you might as well go back to AoE burning the EP mobs, which is going to make dynamis even more crowded (woot). BG has the info on the relic +2 requiring xp if anyone is questioning that.
Why wouldn't you just spam sandspin on BLU...? That's what I used to do pre-nerf and it worked great. Doesn't work so well now.There are alternatives you just have to either improve your skills to beat even matches mobs or sacrifice coins amount for the ability to run whenever you want. With the level cap increase more and more people are going to go farm them anyway, which means more competition at all camps. Anyone tried breakga > diaga > sleppga 1/2 > horde lullaby 1/2 spam as a group ? Requires at least BLM, BRD and THF and probably a WHM. I can see it to be safe for the mages if the thf opens with an aoe WS. It's probably not doable for triboxers though lol.