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  1. #13
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Juilan View Post
    I have noticed something of increasing annoyance, would it be possible to make all the monsters in dynamis zones either 1)the same level, the EP you see when you zone in or 2)Make a purpose to fight higher level monsters.
    The em & tough mobs have a noticably higher proc rate and drop rate and it has been quantified. I personnally have only done those camps with a friend and we have been rakcing 500 ish coins per run, with never any competition. It's just not meant for soloers. Then you have to think that with the next level cap those will be decent challenge so more accessible to duos. I've farmed enough to buy 3000 metal plates at 150k per in 6 weeks running twice a day whenever I can with a friend and a few alts to proc.


    1)This would increase the number of camps people use. At the moment it seems common place for groups of five or more 95 players taking an entire camp for the EP mobs.
    Maybe it was intended so that the supply of coins is limited on the server ? The bazaars are already filled with coins as is and coins lost 10% value over the last 2 weeks.

    2)This would make it so large groups and well geared groups would target these monsters for better drops to compensate for the time lost in killing them verus the lower level monsters.
    Well geared groups should farm the tough camps or they are not well geared, but rather gimp, or stubborn.

    What were the devs thinking when they made high level monsters (Ts to 90) in these zones? Did they really think people would camp them?
    I like the idea that only good payers can farm some them.

    On top of the level correction, how about in cities make it so most pulls do not link more than two monsters, I have encountered pulls that ended up linking upwards of five monsters.
    What's next ? Don't allow monster agro ?


    Lowering the links and making the levels the same would lower dream land congestion during certain hours, this morning in each of the dream lands they're were more than 30 people...
    Nope. Fixing cities is good idea though, they should pack mobs with proc type but they won't do it, it would be too easy and invert the congestion.

    The solution of "find a time no one is there" would only work if I was not the only one encountering these issues.
    There are alternatives you just have to either improve your skills to beat even matches mobs or sacrifice coins amount for the ability to run whenever you want. With the level cap increase more and more people are going to go farm them anyway, which means more competition at all camps. Anyone tried breakga > diaga > sleppga 1/2 > horde lullaby 1/2 spam as a group ? Requires at least BLM, BRD and THF and probably a WHM. I can see it to be safe for the mages if the thf opens with an aoe WS. It's probably not doable for triboxers though lol.
    (0)
    Last edited by MarkovChain; 11-28-2011 at 07:59 AM.

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