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  1. #1
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99

    Dark Knight Fixes, Ever going to happen?

    Well okay, so here it is, the big question.


    I see you posted about horns and regen, mechanical toys.


    Or is SE content with the broken state we are in?
    (5)

  2. #2
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    I dont know if SE will give drks any love, but I made a thread about SE giving away dreadspikes and absorb-attri and it got invaded by every job under the sun, blus, wars, pups, smn, whm, rdm and the list geos on. Oh and lets not forget the guy who tried to compare a whm ability too a drk ability. Its funny that a whm wants to talk about me complaining that pups get dreadspikes when they'll be the first ones to cry if sch or rdm gets cure V, and whms already have cure 6 lol. Anyways would love Drain III, and a Blood weapon trait, or a new ability that absorbs a hit and add the damage to your next melee attack. Drain III and a Blood Weapon job trait is what I would really like.
    (0)
    Last edited by Cljader1; 11-04-2011 at 05:09 PM.

  3. #3
    Player Zeroe's Avatar
    Join Date
    Mar 2011
    Posts
    159
    Character
    Zeroe
    World
    Bahamut
    Main Class
    DRK Lv 99
    Believe me Cljader1, I can not express on how much I want our broken job fixed, but the way you went about proclaiming our abilities being ripped off was wrong. Personally attacking a person based on there job listed, or making a wild exaggeration on someones comment. That makes our threads look moronic, and our point does not get across. Urteil, along with myself and others have been fighting for months for SE to makes changes that, for some odd reason go unheard. We have tried civil threads, bashing threads, and even screaming threads about how broken our job is. The ridiculous recast timers, horrible 2 hour, lolSD, and our job being based around 2 weapons and a subjob. I'm infuriated to say the least.
    We sacrifice so much, to gain so little in return. We ask for the general direction our job is going, we go unheard. We ask for real spells, our own version of a dark based nuke and were left ignored. Were a hybrid mess, shifting between a mediocre damage dealer and a black mage who's best spell is blizzard III.
    Were all tired of it. It really takes playing this job to understand what really needs fixed on it. Its getting to the point to where some of us are going to quit over it. Its simple what our job needs to fix it, but SE decided that we are perfectly fine..
    (5)
    Last edited by Zeroe; 11-05-2011 at 03:41 PM.

  4. #4
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    I have a lvl 95 apoc and really thats what you need to compete and feel good on drk and it should not be that way. Apoc is probably the best relic in the game and drk's souleater bloodweapon kraken club combo is what SE is probably concerned with, two weapons should not define a job. A relic weapon and a kraken club its pretty ridiculous to think everyone would have access to that nor should they need access to that, if we wanted a weapon to define the entire job we would have played war. The allure to drk for me was the high zerg damage and top tier dark magic thats the whole reason why I whiched from pup to dark. What happened to SE stating they wanted to make us kings of dark magic...will that ever happen?
    (2)

  5. #5
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Quote Originally Posted by Urteil View Post
    Well okay, so here it is, the big question.


    I see you posted about horns and regen, mechanical toys.


    Or is SE content with the broken state we are in?
    I don't see anything broken with drk at this time. Needs some minor tweaks but nothing is really wrong with it these days.

    I dont know if SE will give drks any love, but I made a thread about SE giving away dreadspikes and absorb-attri and it got invaded by every job under the sun, blus, wars, pups, smn, whm, rdm and the list geos on.
    The reason why people jumped on your ass so much was it was truthfully..... well a stupid complaint. None of what the PUPs got will have any effect on DRK whatsoever.

    None.
    (9)

  6. #6
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    The reason why people jumped on your ass so much was it was truthfully..... well a stupid complaint. None of what the PUPs got will have any effect on DRK whatsoever

    I could really care less what you think or what anyone else thinks I will always speak my opinion, if you read my post I never said what pups got had an effect on drk...what I said was giving pup dreadspikes and absorb-attri was a slap in the face for drks, one should need to play drk too enjoy those spells

    Im not going to let a clown detail this thread, but I wish SE would tighten up drk magic side, could you really think of anything more useless than drks elemental nukes? I wonder why they even exist
    (1)
    Last edited by Cljader1; 11-05-2011 at 09:26 PM.

  7. #7
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by SNK View Post
    I don't see anything broken with drk at this time. Needs some minor tweaks but nothing is really wrong with it these days.



    The reason why people jumped on your ass so much was it was truthfully..... well a stupid complaint. None of what the PUPs got will have any effect on DRK whatsoever.

    None.
    When you have an Apocalypse you have a BAND-AID the job is not fixed.

    All I really want is some useful Dark Magic and some base-line survivability without a relic weapon, which I do own.

    Occult Acumen - WTF. Why do we even have this, I'd mostly like magical abilities or spells other than loltier3nukes to make the 5 trait tiers, and AF2 armor I have for this make sense.

    Dread Spikes stinks, at least make it last longer than 1 one minute with the 50%/62% hp cap.

    Drain and Drain II are on recast timers that are insane for spells that can be resisted, and heal for literally nothing on anything worthwhile.

    Absorb-STAT's need to be looked at.

    Plague/Terror/Siphon would be nice.

    I'd like a real 2hr like Chainspell, and Blood Weapon put on its proper duration of 10-15 minutes.

    OR, make blood weapon last two/three minutes instead of the pitiful 30 seconds that it does. And if you for a second think this is OP look at Tabula Rasa, Scholar can solo Shinryuu now on the test server without a brew.

    Yea, read that part again.

    Oh, and for crap like Scarlet Delirium and Arcane Crest to go away.
    Its not too much to ask.

    Have you seen what Scholar and PUP are getting? Dark Knight's shit is so crappy, they are giving it away.

    But you mention Cure 5 and SE freaks the fuck out.
    (5)
    Last edited by Urteil; 11-05-2011 at 09:18 PM.

  8. #8
    Player Raucent's Avatar
    Join Date
    Jun 2011
    Location
    San'Doria
    Posts
    98
    Character
    Raucent
    World
    Valefor
    Main Class
    DRK Lv 99
    hell when is the last time a community rep even posted in the drk forums?
    (2)

  9. #9
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Quote Originally Posted by Cljader1 View Post
    I could really care less what you think or what anyone else thinks I will always speak my opinion, if you read my post I never said what pups got had an effect on drk...what I said was giving pup dreadspikes and absorb-attri was a slap in the face for drks, one should need to play drk too enjoy those spells.
    Like I said and please sir try not to take it too hard but it was a stupid rant. Who cares if other jobs can use DRK spells. It has no effect on DRK at all so I don't see the point about complaining about such a pointless thing.

    Im not going to let a clown detail this thread, but I wish SE would tighten up drk magic side, could you really think of anything more useless than drks elemental nukes? I wonder why they even exist
    Call me a clown all you want but I enjoy my DRK very much and truthfully DRK's elemental magic side isn't even worth mentioning. The only thing about the magic side of DRK I care about are the Absorb Spells, Sleeps, Drains and Aspirs.

    Anything else is just a waste of time to even consider.

    When you have an Apocalypse you have a BAND-AID the job is not fixed.
    You don't need an Apoc to not suck at the job. DRK is a very solid job for what it has but I'll agree on one point.

    Oh, and for crap like Scarlet Delirium
    That indeed is a load of crap for a JA and it's pretty much never going to be used by me... however...

    and Arcane Crest to go away.
    Its not too much to ask.
    Arcane Crest is actually pretty damn awesome. I ended up soloing Faust, Zipacna, & Steam Cleaner for fun with that JA. Yeah I know lol Sky mobs but the fact I was doing it without an Apoc was still pretty fun.

    Have you seen what Scholar and PUP are getting? Dark Knight's shit is so crappy, they are giving it away.

    Yeah I have but in all fairness PUP for the longest time took the spot of the loljob because in truth it served next to nothing in terms of end game content. DRK's ability to bring damage to a lot of fights other then zerging these days is a major plus to me and with all the major amount of pointless bitching I've seen, it's no wonder the dev team has ignored this section of the forums.

    But you mention Cure 5 and SE freaks the fuck out.
    I'm personally very happy that SE isn't giving in to the crybabys asking for Cure V. WHM for most of the entire of ToAU was put into a position of worthlessness because of the game's balance which was more in favor of people wanting an RDM which at the time was all you needed for most things outside of harder HNMs.

    But all things considered about DRK, I love the job and like I said it needs some minor tweaks one of which I don't think would be too unreasonable is just making Last Resort last the entire duration of the recast timer instead of just having to wait 1 minute before you can get it back up.

    And before you go into your head thinking that I don't like my DRK as much as yours, I invested a lot of time into finishing a Calabolg and just recently completed the WoE Scythe as well. The former weapon is painfully easy to get. The latter was more of a headache mainly due to Coins of Birth not wanting to drop. :|
    (2)

  10. #10
    Player Chriscoffey's Avatar
    Join Date
    Jul 2011
    Posts
    214
    Character
    Darkchris
    World
    Lakshmi
    Main Class
    DRK Lv 99
    I think it takes being really great at dark knight to become something that other melees can be with very minimal effort. That is what bothers me considering how much SE jacks up other jobs then gives dark the shit abilities most of the time.
    (3)
    Last edited by Chriscoffey; 11-06-2011 at 01:44 AM.

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