I actually really like this idea, though with some potency adjustments due (900 cure/10, 90 regen?). Given a fair potency, Sch would be getting fairly close to that 100/tic regen mark. Would be fun.1. JA/Trait for RDM which upon successful cure grants a Phalanx style effect. (Say CureAmount/30 for 1 minute)
2. JA/Trait for SCH which upon successful cure grants a Regen effect (Say CureAmount/10 for 7 tics)
Both will have a new icon and stack with both jobs abilities (Phalanx II/Phalanx - RDM -- Regen I-V for SCH)
The reason for the difference in duration is a sort of balance thing. 20 Phalanx for 1 minute compared to 90 x 7 being 630 bonus.
That way they keep their uniqueness while gaining a bonus for cures /job will not gain.
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