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  1. #36
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    126
    Quote Originally Posted by Economizer View Post
    Testing shows it ignores and does not count for the gear cap. Here is the information.
    Ah, I didn't recall reading that page, cheers. I checked otherwiki instead... /should know better than that. Moving on!

    Quote Originally Posted by Aleste View Post
    Why were these not changed over to the new cure formula? Was there a specific reason? (is there even a reason at all?).
    I honestly don't understand why they weren't changed either. If one line of cure spells gets modified, the rest should too. Admitedly, I do not really know Curas well enough, but I know curagas used the same formula for potency.

    This just results in us having inconsistency with the cure setups, although I would not be surprised if "balance" was a reason, or rather, potentially even MP cost adjustments and they'd want to avoid that.

    Meh, I'll just blame their vision of "balance" on that. Seems to be the trend. I can understand why curagas weren't changed, but I will definitely concur with the thoughts on Cure VI.... I definitely don't agree with their nerfing of its potency, given its immense MP cost. It's a joke to use even as an emergency cure, lol.
    (2)
    Last edited by Fredjan; 05-04-2012 at 08:46 AM.
    WAR, WHM, BLM, RDM, DRK, BRD, SMN, BLU, SCH, GEO, RUN 99

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