Regens might be slightly better now with the AF2+2 body's new boost (assuming you didn't account for that), but not by much. But really, what White Mage in their right mind merits regen or carries around regen gear when the boosts are so small and the opportunity costs are so high?

That said Scholar's regen spells boosted with strats even make a White Mage with great gear have their cure spells look inefficient by a wide margin. I think I would have a very hard time ranking who is the better healer after these changes - and any situation where you need more nuking support occasionally or anything where 2hour abilities are concerned is a straight up win for Scholar.

Quote Originally Posted by Aleste View Post
Overall I feel that Cure6 is pretty useless now and isn't worth casting (less-so with the bolster to cure3/4s strength) when compared against the MP cost.
This is definitely a problem. We're not exactly asking for Cure VI to cure more, it just costs too much and this has been a problem since before the changes were even put up for testing.

There are a myriad of ways to fix Cure VI that I've thought of just brainstorming with other White Mages like Aleste, but the simplest and easiest one is just to cut the MP cost. Even if Cure V/VI are fated to eat more MP then Cure I-IV I still feel that Cure VI costs too much, even for an "emergency" cure.

By the way, if decreasing the MP cost isn't on the table, I figured I'd list some of the ideas that have been thrown out about Cure VI, any one of these implemented would be an improvement:
  • Largely increased Cureskin
    Perhaps a 50% cureskin effect that scales to 100% with the AF3+2 body (with no cap obviously)?
  • Enhanced Cureskin
    Cureskin takes reduced damage as if the target had a ton of defense and magic defense.
  • Reduces enmity when cast
    Literally lowers the enmity on the White Mage when this spell is cast. Optionally it could also add that enmity to the target.
  • Lowered cast/recast time
    It costs a ton but has a near-instant cast time, or no recast time.
  • Provides a buff tied to cureskin
    Like Plenilune Embrace it could buff the target with enhanced stats while the cureskin is still on the target.
  • Increases Cure Potency Received on target
    A short duration buff to cure potency received on the target depending on HP cured. It could either last for multiple cures or just the next one.
  • Enhanced Afflatus Solace charge rate for Holy
    Single Cure VI casting curing for maximum HP could fill the charge to full.