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Last edited by Aleste; 03-09-2012 at 10:28 AM.
Some efficiency charts.
Without light arts:
With light arts:
With light arts and whm af3 pants (assuming no over-curing):
Analysis:
Whm is going to generally be around 500-ish power. Using Light Arts and AF3 pants, Cure V would run a little over 8 HP/MP. Cures 3 and 4 would be up around 11.
Rdm or Sch using Light Arts and Cures 3/4, and assuming somewhere near 500 power, would be hitting 7 HP/MP (or 10-ish for sch with Rapture).
Cures 3 and 4 are clearly the efficiency spells. Cure 5 is acceptable with AF3 pants, and trades efficiency for low enmity. Cure 6 kinda sucks no matter what.
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