Unfortunately not, the =TEST= Moogle GM will:
"Read instructions"
"Change parameters"
- Edit main job level (also assigns all skills to cap)
- Reset ability timers
- Obtain max merit points
- Receive all spells/rolls/attachments
- Unlock all jobs and support jobs
"Teleport to key locations"
- Towns
- Outposts
- Staging Points
"Warp to Home Point"
"Recieve items"
- Weapons (Fake empies and some of the newer JSE weapons)
- Armor (+3 stat earrings and RR hairpin)
- Expendable items (pet broths, angon, nin toolbags)
- Medicine or Food (self explanatory)
- Instant magic scrolls (warp, retrace)
- Storage Slips (allows you to edit the gear on storage slips)
"Obtain 100,000,000 gil" Congratulations, you are now a gillionaire!
Oh, and you've access to your full inventory that was loaded onto the test server, every single trial item and every item on a storage slip.
I'll see what I can do~
What I've been doing was setting my main job as WHM (or SCH or RDM) and using the merit attributes to balance out my stats. Then I would lift all the gear off storage slips that varies healing magic skill for those jobs which don't change stats (EG: sch af legs, sch relic feet nq/1/2) and proceed to test as many values as I could. I'd then add on a few healing magic merits and retest.



Reply With Quote