Id wager you will see cure 4 approach the same numbers as cure V with the limiting factor being it can't be spammed. A great option for all healing jobs. As it give WHM another big heal to help with the lack luster C6, and actually gives RDM and SCH a big heal. (granted it can't be spammed but C3 will be the new C4).
More or less along the lines suggested in this thread. http://forum.square-enix.com/ffxi/th...l=1#post209217 (yes it was by me so what.)
Id wager the formula didn't change much, probably just reduced the reduction value of healing magic over a certain point. Or hopefully that is how they did it. Will still be nice to have a /mage be able to support heal as they currently can, and not ruin them completely. If they didn't lock in current values they are asking for trouble at lower levels.

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