I'm a bit afraid to see this Google Translate in this thread as the community reps have taken a liking to having certain threads locked and if they post in a different one in the last day or two (I suppose it is understandable). I'd really hope this thread doesn't get locked if they do happen to post in a different thread for whatever reason, although I might be a bit biased, having started this thread.

Still, considering the generally more calm attitude in this thread compared to other parts of the forum, I think I'll be safe to speculate a bit on this right now. Given the lack of details (on top of this being a machine translation) I'm going to stick my speculation on the 1.4x number. Assuming they mean that Cure I-IV are getting a boost to this magnitude, that would mean that Cure I-IV would be more MP efficient then Cure V for the first time in ever.

While I understand not boosting it by the same amount since multiplicative boosts to cures with larger cure amount impact the game more, I would really hope that Cure V remains the most MP efficient cure (well, actually, I'd hope Cure VI becomes MP efficient, but somehow I doubt this will happen) even if it is by a slim margin. Assuming the 1.4x number with Cure IV at 50%/424/160/80 we'd be seeing potency numbers go from 7.10 (10.96/14.80)-> 9.94 (19.44/26.24). For reference, compare this to Cure V's 8.15 (13.76/18.57), or Cure VI's pitiful 6.44 (9.50/12.10).

Perhaps the argument was that increasing the cure amounts on these spells would be too game breaking - which I can see the argument for, regardless of if I agree or not. However, I think at very least giving a lowered MP cost for these spells (In Cure V's case, lowered when Healing Magic Skill is higher, in Cure VI's case, that and lowered in general) to bring them in line with at least the HP/MP ratios of the speculative Cure IV amounts (assuming the speculation is correct) would be nice way to keep the current efficiency superiority of Cure V. I don't think we'd die without such an adjustment on Cure V/VI (I know I certainly haven't suffered all that much from just about never using Cure VI, but I suppose that's because it sucks) but it would be the right thing to do, should my speculation about what these possible changes happens to be correct.

Still, this is just some speculation on a machine translation. Guess we'll have to wait and see what gets posted.