Like they said earlier, they're adjusting cure formulas to compensate for their incomprehensible stance on whmonly cure V. I added the incomprehensible part obviously, but honestly, SCH-specific regen makes them look even more ridiculous in limiting cure V to whm only.
1. Why change cure formulas at all when you can simply give other jobs cure V. This is just dumb.
2. Why does SCH only get 1 tier of regen specific to SCH. WHM (for whatever retarded reason) gets two tiers of cures that are specific to WHM. There's plenty of other examples: every job/rdm now has access to refresh, but no worries, RDM gets one tier higher. It's almost always one tier, and yet WHM still gets two tiers all to itself. Why...?
Someone on the dev team has a serious fetish for WHM or something, because logically these jobs/spells do not make sense at the moment.
You're kidding right? SCH learns Regen's earlier, and learns Regen V at 99, therefore WHM can't learn it. Light Arts bonus is obvious, WHM already gains all SCH's bonus's under Light Arts, every job should have a buff for their only abilities. WHM has had it to good for too long now.
ITT: WHMs bawwwing about stuff that doesn't matter at all because they will still get picked over SCH and RDM for healing every single time.
Last edited by Eric; 11-29-2011 at 09:33 AM.
I barely ever use it, cures are so MP efficient anymore especially with /SCH that it doesn't matter.
That sums it up well. I could just see the outrage that'd occur if this were Cure V instead, and even if those jobs did get that, anyone doing a serious (key word: serious) event SHOULD want a White Mage healing them anyway, regardless.ITT: WHMs bawwwing about stuff that doesn't matter at all because they will still get picked over SCH and RDM for healing every single time.
WHM has it so easy now that people complain for the sake of complaining at times, I'd have to say.
Does SCH really -need- Regen V? No. Considering the levels they changed III and IV too, I figured it'd be obvious they'd get it, showing the "mastery" of the spell line, and as a SCH myself, I definitely welcome the addition.
Is it a nice addition to the job's "niche"? Yes along with the adjustments in general that they're doing to the Regen spell line on that job.
Will it make people want SCHs more? I doubt it. SCH can out-nuke Black Mage with the same spell and people STILL want Black Mages overall.
What would be an extremely awesome use of the spell? Combining it with Embrava, you're looking at over 150 HP a tick. (Regen IV + Embrava for me was 134~).
Does White Mage need it? No. It'd just be a "cute" addition like Cura III, a spell that won't even be used with much frequency.
Should RDM be stuck with Regen II at this point? No. I'd complain more about that than WHM not getting Regen V.
Last edited by Fredjan; 11-29-2011 at 11:10 AM. Reason: Even more clarity.
WAR, WHM, BLM, RDM, DRK, BRD, SMN, BLU, SCH, GEO, RUN 99
As a lvl 95SCH and a lvl 49WHM, I agree that the regen changes should apply to all jobs, and the light arts stuff should apply to anyone that uses light arts.
If you're not going to make it consistent, then don't do it all I say.
Regen is kinda pointless when the mob is hitting you for 300+ per hit. The damage dealt invalidates the 1-2 ticks of regen HP, you're better off waiting till the player is below 75% HP and throw out a Cure 5 than to have them ride Regens. Regens heal massive amounts of HP over time but since HP can drop down to 20-30% in a single TP move and a single Cure 6 brings you back to 100%, what good is Regen?
Regen is awesome when the damage sustained is close in value to the regen's HP/tick, but when it far exceeds it, it's hardly noticeable. It doesn't really sustain a tank, it only delays the time before the WHM will need to Cure V or Cure VI them. Regens+Cure IV will never be enough to sustain anything endgame.
Based on earlier news, I was under the impression that Light Arts would give a light effect of the buffs Scholar gets since it is something like half-potency or so, and Scholars get the full effect. That said, while it would be neat if it worked this way, meh. The only thing I think we're getting for sure is faster Regen spells for all jobs who cast it, but even if that doesn't happen for all jobs, which would be wrong, I don't think it is a reason to stop the Regen changes at this point. Still, I guess that's the reason it is on the test server.
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