Results 1 to 10 of 36

Hybrid View

  1. #1
    Player Kaych's Avatar
    Join Date
    Mar 2011
    Posts
    210
    Character
    Kaych
    World
    Asura
    Main Class
    SMN Lv 99
    I dont support this, however I do want the regen spells to last way longer than they do now.
    For instance if you have a regen spell active on one member it lasts 10 minutes. If you have two regen spells active in a party, they will each last 5 minutes. 4 Regens active 2.5 minutes active and so on.

    With RDMs the case would be a litle different since they have the jobability Composure. Any suggestions?
    (0)
    Its sometimes best to agree to disagree ^_-
    -----
    "/sigh factor" is when:
    - You are asked to set your HP when you already have your HP set the place you exit. O.o?
    - You need to repeat a quest a 100 times in order to cap your fame >_>

  2. #2
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Kaych View Post
    I dont support this, however I do want the regen spells to last way longer than they do now.
    For instance if you have a regen spell active on one member it lasts 10 minutes. If you have two regen spells active in a party, they will each last 5 minutes. 4 Regens active 2.5 minutes active and so on.

    With RDMs the case would be a litle different since they have the jobability Composure. Any suggestions?
    Even with Regen IV RDM would still only have 30 HP per tick, Okay it would do ~1800 over the duration of 3 minutes but big woop! That'd barely touch most jobs on any content Abyssea+ heck even Dynamis.

    The only use it'd ever have is for RDM themselves, it will never be a means to actually heal anyone but yourself.
    (1)