Quote Originally Posted by Hyrist View Post
I think Red Mages as a community is often divided by the various ideas we would like to see implemented for the jobs, but we can all unite under this statement.

If your idea is to make enfeeblement and single/self target buffers. We want examples, even the roughest of conseptual ideas as how the developers are going to accomplish this. Even asking us pointed questions would be preferable to the near-silence we have gotten in comparison to other jobs.

We realize this job is a hard one to balance. But this difficulty should be encouraging the development team to be more vocal and open with us, not the opposite. Engage us, talk to us. Give us a direction to work with instead of letting the community tear itself apart for a lack of anything solid to work with.
In all honestly they have absolutely no clue what their going to do with us as a job. They threw out the "enfeebling specialist" as an idea, but if "Gravity II" is any indication, then we're not getting a damn thing. If SE was smart they'd just bite the damn bullet and redesign the entire enfeeble line instead of trying to band aid it all. Change gravity from -movement to just plain -evasion similar to Slow II / Blind II. Change the bind spell from 0% movement speed to a stun effect (old White Mage Hold spell). Remove ALL NM's super immunity's period, never implement them again, ever. Implement a line of -stat enfeebling spells that actually scale.

For each of the aspects of RDM (WHM/BLM/WAR) there are things they can do. Heck just put RDM on all the EX WS's, that would immediately fix many issues and would cost nearly no developer time.

There are things you can do but SE is so damn resistant to change. It really does fell like their punishing RDM as a job for all those soloists running around.