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  1. #81
    Player ManaKing's Avatar
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    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Sigh, I'm still pretty sure Saeval is just saying that BLU is the 2nd best healer in the game. The need to show that WHM is still clearly first seems irrelevant since WHM is clearly the best healer in the game. I'm sure the reason Savael is pointing out BLU is because it has cures in excess of Cure IV, which no one else in the game has. I don't need to use numbers to prove this, I just need to look at BLUs spell list to realize that it is correct, regardless of the fact that I already knew it.

    I'm still pushing for Composure to do more for us than it is right now. If not composure, then something else to be added to RDM. Just like RDM shouldn't be linked to a subjob to do their job, they shouldn't be tied down to their set bonus from their AF3+2 to make a school of magic we have a B skill rating, relevant.

    Get us some Job abilities and Job Traits SE. We had Chainspell and Convert only, for too long for you to continue this game. If you want RDM to keep trying to break things, the easiest way you can encourage this is by not giving us enough personal power to rival other jobs. Make us happy by giving us the same treatment you've been giving other jobs and most of us will stop trying stupid things like kiting an NM for 4 hours. There will still be idiots that will attempt it, but the rest of us that actually have some respect for others will not.
    (1)
    I'm a RequieSCAT-MAN!

  2. #82
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Quote Originally Posted by ManaKing View Post
    Get us some Job abilities and Job Traits SE. We had Chainspell and Convert only, for too long for you to continue this game. If you want RDM to keep trying to break things, the easiest way you can encourage this is by not giving us enough personal power to rival other jobs. Make us happy by giving us the same treatment you've been giving other jobs and most of us will stop trying stupid things like kiting an NM for 4 hours. There will still be idiots that will attempt it, but the rest of us that actually have some respect for others will not.
    There is so much wrong with this statement. You clearly aren't very knowledgeable about Red Mage soloing, or game design in general.
    (4)

  3. #83
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by cidbahamut View Post
    There is so much wrong with this statement. You clearly aren't very knowledgeable about Red Mage soloing, or game design in general.
    Thank you for the insult. You added so much to the constructive nature of this forum post. Your contribution has been noted and as it is nothing, you will be remembered as such.

    The personal power of a RDM is the ability to take longer to solo things that other jobs can solo right now. Instead of RDMs hidden class feature being, can solo things if you have the time of day to do so; it is changed to you are weaker than other jobs that can solo what you are trying to solo all day, but they do it in less time. SE has given people significantly less incentive to try to kite NMs for long durations of time by breaking most of the tools that people used to accomplish it.

    Now if you are using some kind of speed hack where it doesn't matter what SE does to gravity or bind anything else for that matter, because you aren't playing by the rules anyways. But I still like playing this game without cheating because it is more fun for me. The only time it isn't fun is when I'm around people that aren't.

    What myself and all the constructive people on this forum are trying to do is come up with alternatives to what RDM can do now to have it's own specialty, since we obviously won't be continuing as we were. We are thinking of improvements that would benefit RDM in a practical party setup so that it actually has a place in end game content. If all you want to do is nitpick, nay-say, and insult, then there isn't anything I can say to you because what you seem to be getting satisfaction out of is not the improvement of your job.
    (0)
    Last edited by ManaKing; 12-01-2011 at 04:11 AM.
    I'm a RequieSCAT-MAN!

  4. #84
    Player Greatguardian's Avatar
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    Mar 2011
    Posts
    3,238
    Gravity has been pretty useless even without speed hacks for a long time now.
    (2)

    I will have my revenge!

  5. #85
    Player Ketaru's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    215
    Character
    Ketaru
    World
    Siren
    Main Class
    RDM Lv 99
    Quote Originally Posted by ManaKing
    Now if you are using some kind of speed hack where it doesn't matter what SE does to gravity or bind anything else for that matter, because you aren't playing by the rules anyways. But I still like playing this game without cheating because it is more fun for me. The only time it isn't fun is when I'm around people that aren't.
    Much more constructive to just insinuate that somebody who doesn't agree with you must be cheating...

    ...

    ...just saying.
    (2)
    Last edited by Ketaru; 12-01-2011 at 08:39 AM.
    "NeED★RdM? PLeaSe sENd★teLL!"

  6. #86
    Community Rep Rukkirii's Avatar
    Join Date
    Apr 2011
    Posts
    65
    Red mage was designed to be proficient in the ways of enfeebling magic and single-target/self enhancements. Magic spells were split so that red mages focused on single-target magic, while white mages excelled in AoE magic.

    In regards to Haste specifically, the stats surrounding the spell were created for a single target in mind, so for balance reasons we have no plans to make it possible to turn it into an AoE spell.

    Due to this, we do not have plans of allowing red mage spells to simply be changed into AoE spells.
    (5)

    Bethany "Rukkirii" Stout - Community Team

  7. #87
    Player Ketaru's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    215
    Character
    Ketaru
    World
    Siren
    Main Class
    RDM Lv 99
    You did it for Enspell Is, Barspells, and Phalanx...
    (4)
    "NeED★RdM? PLeaSe sENd★teLL!"

  8. #88
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    In regards to Haste specifically, the stats surrounding the spell were created for a single target in mind, so for balance reasons we have no plans to make it possible to turn it into an AoE spell.
    Virtually every other spell that was only available as single target "for balance reasons" was eventually made AoE by SCH and /SCH

    Haste being single target only is not a balance issue, it's just a hassle, and it's one of the reasons some people I know stopped playing WHM.
    (3)

  9. #89
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Ah, got ya! So Hasteaga doesn't exist for SMN right......

    Another "We don't want RDM to be good at anything so forget it" from the Devs.

    Thanks for confirming it though, I wont even bother getting RDM to 99 no matter how easy EXP is.
    (2)
    Last edited by Daniel_Hatcher; 12-01-2011 at 08:59 AM.

  10. #90
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Rukkirii View Post
    Red mage was designed to be proficient in the ways of enfeebling magic and single-target/self enhancements. Magic spells were split so that red mages focused on single-target magic, while white mages excelled in AoE magic.
    So...that's the end of Red Mage, eh? I don't care whether RDM gets Haste-ga or not, but seriously?

    Enfeebling will still be looked down as useless, despite whatever Square-Enix does to reduce Enfeebling resistance on higher-tier monsters so that the job is partly relieved of its disparities (come on, we know Square-Enix well enough to know that whatever good things they do will be very minimal and will result as situational at best), and now the job has spells that either don't contribute to party situations or has spells where other jobs or effects can do Red Mage's job for them...

    There is now absolutely no reason to bring a Red Mage to anything. Tell the Devs we said thanks for putting Red Mage in the grave. Thank goodness I made the final decision to make DRK and BLU my main LS jobs from now on.
    (4)
    Last edited by Quetzacoatl; 12-01-2011 at 09:31 AM.

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