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  1. #1
    Player Zumi's Avatar
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    Mar 2011
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    900

    [dev1042] Paladin spells

    It would be nice for Paladins to get 'Shell V' somewhere on the way to 99. It's not really game braking or anything its nice to be able to do your own shell spells and not have to use a lower level.
    (3)

  2. #2
    Player Daniel_Hatcher's Avatar
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    Mar 2011
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    San d'Oria
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    Character
    Alvian
    World
    Phoenix
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    MNK Lv 12
    I'm actually surprised they never got it too be honest. They got Protect V.
    (2)

  3. #3
    Player
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    They never got Shell IV at 75 cap either, so this is actually expected for SE. Not that it made sense back then either.
    (5)

  4. #4
    Player Psion's Avatar
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    Apr 2011
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    80
    Character
    Psion
    World
    Asura
    Main Class
    PUP Lv 99
    I'm guessing their idea is that paladin is a blood tank, and although they are aligned with divine protection like white mage, they aren't as "specialist" in divine protection against magic as a white mage would be, being more aligned with divine protection against physical damage.

    Or something.

    I'm not the dev team, don't shoot me! /hides
    (0)

  5. #5
    Player Zumi's Avatar
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    Mar 2011
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    Quote Originally Posted by Neisan_Quetz View Post
    They never got Shell IV at 75 cap either, so this is actually expected for SE. Not that it made sense back then either.
    Yes I realize this. It was stupid back then, and its stupid now. Paladins can learn a high level White Magic spell Holy 2 but not Shell V?
    (3)

  6. #6
    Player Economizer's Avatar
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    Jun 2011
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    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Not exactly trying to argue against Paladin getting Shell V or whatever, but some numbers and whatnot:

    The difference between Shell IV and Shell V is ~3%. The difference between Shell V and a 5/5 Shellra V is also ~3%. Phalanx will net you very roughly >3% damage resist on a 1000 damage hit. Basically, if you are soloing, you can match a Shell V in most cases.

    All this said, unless you are soloing, if a ~3% difference in damage is significant enough to matter to you (Shell IV to V) then shouldn't you bring a White Mage with relevant merits?

    Of course, a complete spell list might be more relevant then numbers statements to those who posted this thread - in which case no numbers statements will change anyone's mind, even if that's what I was trying to do (I'm not).
    (1)

  7. #7
    Community Rep Camate's Avatar
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    Sorry to say, but we do not have any plans for paladin to learn Shell V.
    (7)
    Devin "Camate" Casadey - Community Team

  8. #8
    Player Hayward's Avatar
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    Mar 2011
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    Quote Originally Posted by Camate View Post
    Sorry to say, but we do not have any plans for paladin to learn Shell V.
    *Aims a rubber chicken in Camate's direction*
    (0)
    Hayward: Cerberus-San d'Oria

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  9. #9
    Player Thala's Avatar
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    Mar 2011
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    This isn't exactly the most devastating news. I don't remember the last time I had PLD in a party with a job that didn't have Shell V. But...why? I can't come up with any logical or balancing reason as to why PLD should not get the spell at 99...
    (3)

  10. #10
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
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    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Camate View Post
    Sorry to say, but we do not have any plans for paladin to learn Shell V.
    Good. This is white.
    (5)

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