Wait, why are you using a mob with crazy Defense? Especially with RDM. You realize the /check method requires you to get your attack within 125% of the monster's defense at different levels in order to be remotely effective, right? How the hell are you going to ride that much attack on Red Mage without throwing %-based food into the mix (and thus making testing a lot harder than it needs to be)?
Find something with a Defense parameter roughly equal to your base Attack (with some weapon, doesn't even need to be sword yo) and just adjust your attack with gear/weapons until you nail their defense before/after/afterSabo. Better yet, just use something whose defense values are common knowledge <_<
Edit: Because nothing pisses me off more than bad testing parameters, here's what I'm going to try (keeping in mind I may not be able to due to sheer lack of Attack gear on me that works on RDM. Screw buying gear for this nonsense)
Step 1: Go to Greater Colibri camp in Bhaf
Step 2: Pull a random Colibri and sleep it
Step 3: Set your Attack to 323-326. If the monster has Low Defense, it is level 81. If it does not, it is level 82.
Step 4 (for level 81): Set your Attack to 342.
Step 5: Cast Dia 3 without Saboteur and use Bind/Grav/Break/Utsu/I don't even care to not die. Ensure that the monster does NOT check as Low Defense. Its expected Defense after Dia 3 is 273.
273 * 1.25 = 343, threshold for Low Defense
Step 6: Wait for Dia to wear off
Step 7: Cast Dia 3 with Saboteur. If it still does not check as Low Defense, then Saboteur does not affect the Defense Down effect of Dia 3.
Done.
Edit 2: Apparently I can actually do this if I use Defender, so I'll head to Bhaf now. Christ. Getting my attack that low is hard work. Believe it or not, I have sword merits /shocked.
Last edited by Greatguardian; 12-22-2011 at 05:22 PM.
I will have my revenge!
Update: Confirmed.
Dia 3 potency is NOT affected by Saboteur. Will edit in pictures when I'm done uploading them
Pictures:
Edit: Well, the forums are resizing them. Right-click View Image to see them in their proper size.
Last edited by Greatguardian; 11-28-2011 at 08:29 AM.
I will have my revenge!
So, with this, other than duration of the effect the only potency this spell gains from sabo is the DoT or not even? If it doesn't effect potency, in the effect of dot or effect, then better to just recast it when it wears and use sabo with something else.
I'm busy in Voidwatch right now, but if someone wants to go test the DoT portion on level 0 mobs it's pretty easy.
I will have my revenge!
That was why I was suggesting a higher defense monster. Now at 95 it's damn hard to get a low attack without using stave's, and then its too low. Didn't think about using defender though, good idea.Edit 2: Apparently I can actually do this if I use Defender, so I'll head to Bhaf now. Christ. Getting my attack that low is hard work. Believe it or not, I have sword merits /shocked.
And good find, now we know SE hasn't fixed Sab Dia III. Should report as bug or feature request?
Both. If they don't think this is a bug, then request that they make our JAs not lackluster and function the way the people that actually play the job would want it. No reason that Saboteur shouldn't do something significant for every enfeebling magic at this point, though it blatantly doesn't. It should be extending the effect and the duration of what is significant about the enfeeble.
No one uses Dia III as a DoT, that is what Saboteur-ing Poison II is blatantly for (Seriously SE? No Poison III yet?). The effect that should be modified is the defense down on Dia III because that is what Dia is used for. Bottom line, fix RDM already SE, it's broke as a joke and the joke stopped being funny years ago.
Last edited by ManaKing; 11-29-2011 at 04:13 AM.
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