
Originally Posted by
Alhanelem
You have to add and change features of classes peroidcally or things get stale. This means old challenges get easier and room is made for new challenges. If you leave the old challenges hard, it gets harder and harder for newer players to play catch up. Part of the reason newer players can get into things and be up with us so quickly is they don't have to spend as much time on the older stuff. It's good for the existing players too because they get fresh blood infused more quickly. Basically, leaving everything like the good old days means things just get boring. Of course, not everything has to be changed, nor does it all have to be changed constantly.
By the way, the famous HNMs were never all that hard. The only real challenge was beating claim bots to the punch. The monsters themselves have not changed (much), we've simply gotten higher levels and new abilities that make them easier. In exchange, we get new stuff to challenge us. That's just how most MMOs work. Your "underlying problem" isn't really the underlying problem. The real problem is when we don't get new challenges or those challenges are too inaccessible or not rewarding enough to get enough of a following (e.g. voidwatch).