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  1. #31
    Player Crysten's Avatar
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    Mar 2011
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    Windurst
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    Character
    Crystenne
    World
    Fenrir
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    SAM Lv 99
    Quote Originally Posted by Camiie View Post
    Some people would be against it, because earning gear through anything other than completely random and low low low drop rates is somehow akin to having relics/mythics mailed to your Mog House when you first start the game. To them, earning gear over time through a points system isn't earning it at all. It makes gear too accessible to the commoners, of which such gear should be out of reach. It would somehow mean everyone would be done with everything in a week, even if the points system made that impossible, and everyone would quit.

    They're wrong, of course... and idiots... but that's pretty much why.
    That's pretty much what's left of the HNM stigma, yeah.

    What is so wrong with having the prospect of progression in a game like this? To use your analogy, low, low drop rates are akin to winning a Mog Bonanza every time you log into the game.

    Voidwatch drops, and to an extent Walk of Echoes, are a game of chance, nothing more. I could do Voidwrought 200 times and be in the exact same position as when I started - no closer to any of my goals and practically tearing my hair out. I've been through this enough in old FFXI and I got a harsh taste of reality when I went to do my Black Belt post HNM revamp. I'll tell you now, after over 3000 Kindred Seals, 8 Wyrms, 8 Fafnirs, 21 Chlevniks, 21 Behemoths, 1 King Behemoth, 4 Adamantoises and 1 Aspid, my reaction to finally finishing was not one of joy, but one of "THANK GOD THAT'S OVER." Each time I killed one of the NMs, my heart sank just that little bit more and I very nearly quit the game by the end of it all. I look back at my Black Belt not with fond memories, but as one hell of a lot of wasted time.

    In comparison, my Empyreans and my Relic were much less painful as I was making progress little by little, day by day. I could see how far I was getting and this gave the motivation I needed to keep going, despite the events being boring as hell. I will tell you now that if I had to kill Voidwrought, Qilin or whatever other VWNM 200 times to guarantee me the drop I wanted, you could sign me up rght now. Einherjar's Ichor system and to a lesser extent, Assault Points, were some of the best ideas SE had to make gear more accessible and it's sad they didn't take advantage of it more.

    While people say people would quit if they got things too fast, the opposite holds true just as much - you cockblock people enough and there's a point they say "No more" and simply walk away out of frustration. Voidwatch is a perfect example of this, especially with the element of cocktease you get when that fulltime WHM that doesn't have a DD job gets that rare body piece!

    I think people overreact when they say "stop asking for easy mode, you noobs!" We're not asking for a silver platter - we're asking for a realistic reward in regards to time invested. That would give me no end of reason to keep playing the game now and into the future. You keep cockblocking people with artificial and unfair roadblocks, and they're gone.

    EDIT:: I completely misread the post - I'm actually totally agreeing with you. Herpderp. xD
    (14)
    Last edited by Crysten; 11-24-2011 at 10:23 PM.

  2. #32
    Player Greatguardian's Avatar
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    Mar 2011
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    Most HNM-tier players I know loved the Einherjar/Assault drop system and hate the Voidwatch drop system. I doubt any of us would be upset if they instituted a point-based system for this stuff. Some may just ask that the point requirements for awesome gear be really high, so that it actually takes work to get it rather than just seeing everyone walking around in it after a month.
    (4)

    I will have my revenge!

  3. #33
    Player Crysten's Avatar
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    Crystenne
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    Fenrir
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    SAM Lv 99
    I'm not against a compromise in that regard and would be completely for the idea of rare drops taking a while to obtain via points means.

    The further away we get from the butthurt entitlement issues some fragments of the HNM/Relic community still have though, the better.
    (0)

  4. #34
    Player uptempo's Avatar
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    Jul 2011
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    Character
    Uptempo
    World
    Sylph
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    WAR Lv 99
    I love hnms and i hope at 99 they add some new world spawns, they could add there drops to some event like how they did back at 75 with einherjar to keep everyone happy.
    (4)
    Htid!

  5. #35
    Player uptempo's Avatar
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    Jul 2011
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    Uptempo
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    Sylph
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    WAR Lv 99
    Quote Originally Posted by Crysten View Post
    I'm not against a compromise in that regard and would be completely for the idea of rare drops taking a while to obtain via points means.

    The further away we get from the butthurt entitlement issues some fragments of the HNM/Relic community still have though, the better.
    You're the one coming across as butthurt in your posts to be honest.
    (1)
    Htid!

  6. #36
    Player Crysten's Avatar
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    Windurst
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    Crystenne
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    Fenrir
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    SAM Lv 99
    Quote Originally Posted by uptempo View Post
    You're the one coming across as butthurt in your posts to be honest.
    Quote Originally Posted by uptempo View Post
    People like that mug Hayward make me sick just because you don't like hnms doesn't mean they shouldn't be in the game for god sake man no one would make you do them. There is no reason not to add new hnms nothing forces anyone to do them all they need to do is make there drops available in some other event like they did back at 75 with einherjar then both sets of people are happy.

    I swear people like you make me so sick just because you didn't approve of them means they must be banished for good.
    Right back at you, buddy /
    (7)

  7. #37
    Player uptempo's Avatar
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    Jul 2011
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    Uptempo
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    Sylph
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    WAR Lv 99
    It's true you're a mug like him you don't like hnm we get it no need to keep going on about it you're like a broken record and together with that stupid post you made on ffxiah just goes to prove the extent of your butthurt.

    Lets say that did add new hnms at 99 we all know they won't but lets pretend nothing would force you to do them and if you could get the same drops from another event you would have no room to complain but people like you still would you really are a pathetic creature.
    (0)
    Htid!

  8. #38
    Player Camiie's Avatar
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    Bastok
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    Camiie
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    Fenrir
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    MNK Lv 99
    Quote Originally Posted by Crysten View Post
    That's pretty much what's left of the HNM stigma, yeah.

    What is so wrong with having the prospect of progression in a game like this? To use your analogy, low, low drop rates are akin to winning a Mog Bonanza every time you log into the game.

    That's exactly right. It doesn't prove anything except that the person getting the drop was lucky. The saying, "I'd rather be lucky than good" should honestly be the FFXI motto. It's not a game of skill. It's not a game of dedication. It's a game of pure, dumb luck.


    Voidwatch drops, and to an extent Walk of Echoes, are a game of chance, nothing more. I could do Voidwrought 200 times and be in the exact same position as when I started - no closer to any of my goals and practically tearing my hair out. I've been through this enough in old FFXI and I got a harsh taste of reality when I went to do my Black Belt post HNM revamp. I'll tell you now, after over 3000 Kindred Seals, 8 Wyrms, 8 Fafnirs, 21 Chlevniks, 21 Behemoths, 1 King Behemoth, 4 Adamantoises and 1 Aspid, my reaction to finally finishing was not one of joy, but one of "THANK GOD THAT'S OVER." Each time I killed one of the NMs, my heart sank just that little bit more and I very nearly quit the game by the end of it all. I look back at my Black Belt not with fond memories, but as one hell of a lot of wasted time.

    I think many people can't tell the difference between a sense of accomplishment and a sense of relief. It's not so much that they're happy they won, it's that they're "happy" they finally stopped losing. And yes, when we go out and do an event with a desired result in mind and that result isn't reached, we lost. And FFXI has a habit of making us lose a lot before arbitrarily allowing us to win.


    In comparison, my Empyreans and my Relic were much less painful as I was making progress little by little, day by day. I could see how far I was getting and this gave the motivation I needed to keep going, despite the events being boring as hell. I will tell you now that if I had to kill Voidwrought, Qilin or whatever other VWNM 200 times to guarantee me the drop I wanted, you could sign me up rght now. Einherjar's Ichor system and to a lesser extent, Assault Points, were some of the best ideas SE had to make gear more accessible and it's sad they didn't take advantage of it more.

    Yes! I'd be glad to do VW or whatever new events come along if I knew for sure that it'd be worth my time and not be such a gamble. Not all of us like to gamble. There's nothing wrong with having random drops AND a points system within the same event. It works! There's proof of it working out very well! They can easily appease both the gamblers and non-gamblers, but for some reason they choose not to even try to do so with the latter anymore. They won't even throw us a bone at all.

    I just don't get why. Too lazy? Not enough manpower? Sorry, but I expect a bit more from a company with a history of greatness like SE. Goes against their current philosophy? To paraphrase a line from an anime I liked, "Screw your philosophy! SCREW IT!"


    While people say people would quit if they got things too fast, the opposite holds true just as much - you cockblock people enough and there's a point they say "No more" and simply walk away out of frustration. Voidwatch is a perfect example of this, especially with the element of cocktease you get when that fulltime WHM that doesn't have a DD job gets that rare body piece!

    People who enjoy how FFXI endgame content works as it is and see no need for any improvements should try explaining it to people who don't play MMOs or have played newer MMOs. Those crazy looks and incredulous responses they give aren't for nothing.


    I think people overreact when they say "stop asking for easy mode, you noobs!" We're not asking for a silver platter - we're asking for a realistic reward in regards to time invested. That would give me no end of reason to keep playing the game now and into the future. You keep cockblocking people with artificial and unfair roadblocks, and they're gone.

    EDIT:: I completely misread the post - I'm actually totally agreeing with you. Herpderp. xD

    There is room for all sorts of content in FFXI. Easy, normal, and hard. There is room for different means of progress within the same event. Random drops and points. The problem is, SE doesn't seem to be working very hard to cater to everyone. They can give all the reasons and excuses they want, but why doesn't matter. They have to provide content that people will enjoy and find rewarding or they will lose subs. No offense, but hardcores and "gamblers" alone will not keep this game in business.
    (3)
    Last edited by Camiie; 11-25-2011 at 04:20 AM.

  9. #39
    Player Greatguardian's Avatar
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    Quote Originally Posted by Camiie View Post
    That's exactly right. It doesn't prove anything except that the person getting the drop was lucky. The saying, "I'd rather be lucky than good" should honestly be the FFXI motto. It's not a game of skill. It's not a game of dedication. It's a game of pure, dumb luck.
    You keep running around slandering a group of people without actually reading what they type in response to you. Read what myself and Uptempo are actually saying and you'll realize you're just yelling at air. Actual, living, existing HNM-class players are not running around making the stupid back-asswards claims that you're saying they are. If some real, living person is, point us in their direction so we can call them retarded too. Otherwise, you're just propagating a conflict that does not exist.

    This is what I can't stand about posts like yours and Hayward's (See? I'm using specific examples instead of just saying "CASUALSSSSS RRRGH"). You talk so much about some elite community that has its head so far up its own ass that they can lick their own eyeballs, but who do you see actually instigating those beliefs? What "Elites" do you actually deal with? Who are the individual people making these retarded, back-asswards assertions about the game and trying to hold it back as much as possible?

    It's impossible to deal with people when all they do is throw around broad generalizations rather than treating people like people. I'm a human being, and I will not be told what my beliefs are simply because I play at a higher level than others.

    As for the part I've actually quoted, it really always is better to be lucky than skilled. Just ask Kai Allard-Liao and Victor Hanse Steiner-Davion.
    (2)

    I will have my revenge!

  10. #40
    Player Camiie's Avatar
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    Mar 2011
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    Bastok
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    Camiie
    World
    Fenrir
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    MNK Lv 99
    Quote Originally Posted by Greatguardian View Post
    You keep running around slandering a group of people without actually reading what they type in response to you. Read what myself and Uptempo are actually saying and you'll realize you're just yelling at air. Actual, living, existing HNM-class players are not running around making the stupid back-asswards claims that you're saying they are. If some real, living person is, point us in their direction so we can call them retarded too. Otherwise, you're just propagating a conflict that does not exist.

    Why so defensive? I never called you out. I don't actually like calling people out by name. I have seen the things said that I was talking about. I've seen them stated outright and implied. Do they reflect your views? That's great that they don't. I never said that they did.


    This is what I can't stand about posts like yours and Hayward's (See? I'm using specific examples instead of just saying "CASUALSSSSS RRRGH"). You talk so much about some elite community that has its head so far up its own ass that they can lick their own eyeballs, but who do you see actually instigating those beliefs? What "Elites" do you actually deal with? Who are the individual people making these retarded, back-asswards assertions about the game and trying to hold it back as much as possible?

    I really don't have a list of names. I don't keep a score sheet of who says what, but I assure you I have seen these ideas in game and in forums. I can't prove it, so I know you won't believe it until you see it. Next time I see something I'll be sure to PM you or something.


    It's impossible to deal with people when all they do is throw around broad generalizations rather than treating people like people. I'm a human being, and I will not be told what my beliefs are simply because I play at a higher level than others.

    As for the part I've actually quoted, it really always is better to be lucky than skilled. Just ask Kai Allard-Liao and Victor Hanse Steiner-Davion.

    So you've never seen generalizations about "n00bs' and "casuals" and people who want "easymode" and "everything handed to them?" You've never seen anyone state that points systems are bad and only random is good? You've never seen people upset that things are too easy or too plentiful or what have you?

    Now I don't really pay much attention to who says these things, and I don't do any background checks on them. They may or may not actually be elite players, but they tend to put forth the idea that they are. I really don't know whether you are or not, nor does it really matter to me. I will tell you I am not one, and you can certainly check up on my lack of eliteness if you want.

    I'll do my best in the future to not be so general and document things better.
    (3)

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