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  1. #1
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99

    Synthesis/Synergy skill cap adjusments

    I am going to presume this means exactly what the title suggests. So, how are they going to go about it? Looking at the road map, with Synergy I'm going to take a guess here and say they're going to stretch it out all the way to 100. So, 5 levels at a time rather than 10. With crafting I feel they're do the same but with 10 levels at a time added to our pool of points to spend. In all there will be four updates that will raise their caps until it reaches Synergy 100/crafting +40.

    Of course it could really come down to the three updates the map shows and we might see: Synergy 90, 95, then 100. Crafting would get +20, +10, +10. Or any combo like those. I do wish they would flat out give us 100 and 40 on the spot but I guess spreading it out will prevent something bad from happening.

    So, assuming the above is indeed going to take place finally, what's your second craft choice going to be? Or will you skip out on the second craft to 100 deal and raise sub crafts to various levels? I think I shall be doing smithing and bonecraft on mains and cooking on a mule to round out my crafts. This would give me lol woodworking + smithing on one character, and cloth + bonecraft on the other, with leather, goldsmithing, alchemy, and cooking mule homies backing me up.

    Granted, the alchemy may never see beyond 92 but I'm going to try and suck it up just for completion sake. HQing anima with GP gear is ideal but I don't know if I can stomach Alchemy GP long term. It was bad enough trying to get enough to buy the KI for anima. My hats off to career alchemists, that's for sure. You boys and girls damn sure deserve something special down the road and sooner than later. Personally, I think it should be a brew copycat. Not as potent for obvious reasons but something that gives that temporary Popeye boost of strength, and obviously strict on materials to make it worth a pretty penny. Also, a HQ version with +1 to stats. Not something you'll use everyday that's for sure, but just good enough to make it worth your while time from time.
    (0)


    Regular "John" Doe
    - Not on the Community Team

  2. #2
    Player Sargent's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    Was gonna open up a new thread, but here seems a good enough place to request this: For the love of god please add a synth that we can skill Synergy up on 71+ without needing any other crafts.
    (0)
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90