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  1. #571
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by IronPandemonium View Post
    Quote Originally Posted by Arcon View Post
    Wrong. Also, irrelevant to the discussion.
    I'd save face like that too if I got called out like how it actually was;
    Bolded the part you obviously missed. I'm not trying to save face, because there's nothing to save. I don't have an Almace. I don't have an Ochain. I'm not full timing 5/5 AF3+2. How is that in any way relevant? You're just trying to deflect.

    Secondly, I never said Shoha should go. I just said SAM is a good DD. If you don't agree, you're either not a good SAM or you didn't use it in the last few months and just like to troll people. I don't care either way, I'm used to SAM being SE's favorite DD job, it's been like that pretty much since it was released. I'm also used to, mainly because of that fact, a shitload of bandwagon SAM who don't know how to play, making the average SAM pretty bad in comparison. You may not be a bandwagon SAM, you do seem pretty dedicated to it, but that doesn't make you any good. I've seen plenty of people who thought they were kings with their relics and I've destroyed them with my non-relic WAR at 75, just to shut them up. If you suck, you suck. Sucks for you.
    (5)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  2. #572
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Theytak View Post
    The reason Sam wins is because sam is just damn easier to gear for, and has a lot more access to Store TP than any other DD. Sam requires much more lenient levels of Gear Quality and Player Intelligence to play well, and that's the bulk of its problem.

    .

    I agree with most of your post, but WAR might be the easiest melee job to gear in the game. A good SAM will have gear coming from every corner of the game.
    (0)
    Masamune
    Arma up next!

  3. #573
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Basic War, but if you really wanted to pimp it out (assuming you just picked up both) War also has gear coming from several places as well, mainly Sky/Einherjar/Kings/Abyssea/VW I know offhand (N hands is byakko only, can skip Kings and try for legs from Einherjar though; other two is obvious, Ares might make a comeback with Upheavel + Salvage upgrades).

    I probably overlooked something for Sam however.
    (0)

  4. #574
    Player doctorugh's Avatar
    Join Date
    Nov 2011
    Posts
    50
    Character
    Doctorugh
    World
    Cerberus
    Main Class
    BLU Lv 99
    So just for clairification, the new sword WS will be good for rocs, elementals,flans,ghosts,mimics,skeletons and slimes;on anything else vorpal(or CDC) will be better (maybe sanguine for that matter)?

    Does it go through any natural -PDT% stuff or just deals with damage types?
    (0)

  5. #575
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Quote Originally Posted by doctorugh View Post
    So just for clairification, the new sword WS will be good for rocs, elementals,flans,ghosts,mimics,skeletons and slimes;on anything else vorpal(or CDC) will be better (maybe sanguine for that matter)?
    Seems to be the case. SE said they're not going to remove the attack penalty.
    (3)

  6. #576
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Quote Originally Posted by xiozen View Post
    What you YOU smoking? Emp. weaponskills are "NOT" the standard... get off your box-cart, your highness...
    Look, if you and your peers can't take a week or less to create an easy to make weapon that isn't my problem. Saying that 60% or more of people have an empyrean weapon would not be far from the truth. Your linkshell might not, and that's likely because your linkshell is lazy. The biggest gimplets could complete an empyrean in a respectable timeframe. Your inability to do so still does not exempt Empyrean weaponskills from being compared to the merit weaponskills.

    Quote Originally Posted by Arcon View Post
    Big ass lie. Huge majority of people does not have an Empyrean.

    Secondly, Empyreans isn't what this is about, they were talking about Hexa Strike, so he used comparable WS from other jobs to demonstrate his point. It's not at all related to how good or bad they are in comparison.
    Again, please refer to my statement above. The majority of people do in fact have at least one empyrean weapon, and if not an empyrean then a gimpyrean. If it isn't related to how good or bad they are in comparison, perhaps he shouldn't have said how good and bad they are in comparison or perhaps only compared the club weaponskill since that's the only one that has been directly compared to an older weaponskill by a community rep. It's also worth noting that he wasn't comparing the club weaponskill to hexa strike btw, he was saying that SAM has a bunch of great weaponskills compared to other jobs.

    Quote Originally Posted by doctorugh View Post
    So just for clairification, the new sword WS will be good for rocs, elementals,flans,ghosts,mimics,skeletons and slimes;on anything else vorpal(or CDC) will be better (maybe sanguine for that matter)?

    Does it go through any natural -PDT% stuff or just deals with damage types?
    It functions exactly like Twilight Scythe and thus bypasses all forms of physical resistance and most forms of physical immunity. The problem is, it still won't be close to worthwhile even on those types of monsters. Either they'll be so low of a level that Sanguine Blade would be as effective, (even mid to highish level monsters this would be the case, at least you get some HP back too), or will be so high that the attack penalty on Requiescat would cripple it completely.

    It comes down to whether you want to spend 5 of your merit WS slots and 1,000,000 limit points on a WS to farm crystals with or use in few and far between specialized circumstances where it isn't that far ahead of the competition.
    (8)
    Last edited by Prothscar; 12-11-2011 at 06:04 AM.

  7. #577
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    I wasn't aware that 300,000 empyreans have been made now. It's more like maybe 10,000 people own them across all servers and have 2 or more each. I know it's easy to look at figures and go, oh, there's 50,000 empyreans out there. 50,000 people must own them. No. You underestimate a person's will to farm shit when they want said shit, and you overestimate other person's ability to jump in a group to farm or 2 box another character. I have 2 right now. I WILL have 4 soon, possibly as many as 6 when it's all said and done with. And I'm one person. Who doesn't go through linkshells to get them. And you, whoever you may happen to be, think empyrean weapons are standard? More common than relics by like a factor of 5 does not equate to "standard"

    Magian weapons are still the standard, with ex/ra from NM behind it, and maybe MAYBE Empyreans have AH stuff beat out by now. Good grief I get such kicks watching people try to make this point time and again about Empyreans being standard. A couple people spew that non sense off here and there in their shells and on internet forums and everyone starts to believe it. Reminds me of theory crafting or worse, theory TH. Theory Empyreans, enjoy it while you can. You're just a fad, playa.
    (5)


    Regular "John" Doe
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  8. #578
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    If you're too lazy to make at least 1 easy weapon, well, what are you doing?
    (3)

  9. #579
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    Or it could be that you're just ignorant, "playa". Empyrean weapons are standard. They are thus one of the standards on which to judge other weapons and weaponskills; a casual jog through Port Jeuno or Ru'lude Gardens will turn up more empyreans per capita than your ridiculous estimations.

    If they can't find a single other person to make their weapon with, then they have bigger problems than weaponskills to contend with.
    (5)
    Last edited by Prothscar; 12-11-2011 at 06:12 AM.

  10. #580
    Player IronPandemonium's Avatar
    Join Date
    Dec 2011
    Posts
    35
    Character
    Hansikursch
    World
    Asura
    Main Class
    WAR Lv 1
    Quote Originally Posted by Arcon View Post
    long-winding paragraph
    I'm not using my relic as a justification for being any better than what I or any other relic would be, I'm using it as a comparison for empyreans weapons, which anyone more or less - even if they're a casual mccasual - can complete an empyrean steadily in about the time frame I suggested as long as they play smart and use their time wisely.

    So really, why are you (and a few others) implying an empyrean is anything other than the standard when people are completing them in the time required back before Abyssea to raise a job to seventy-five (without grinding at it every single day), or in another two instances, get the gil for a Hagun or even a Perdu Voulge with imperial standing points.

    Here we are then with weapon skills that clearly blow their <300 combat skill weapon skills out of the water which are clearly the standard when at least 50% of the populous has at least one.

    For whatever reason, you're seemingly ignoring their superiority all in favor of trying to make a job (of many) that has needed a step forward recently - to only take a step backward - just because you're walking blind in this era of the game that has non-empyrean melee as something you'd never even consider taking to VWNM, or even any event in general really, simply because the purchasable (or otherwise, non-empyrean/relic/mythic trial) weapon counterparts clearly do not compare to how they used to back at seventy-five and relics being a bare-minimum upgrade from what the other normally considered standard weapon for each job would be at the time.

    Back to the point of the thread itself, with that said, honestly, half of these weapon skills don't even need to be the best, they just need to be at least good enough to where non-empyrean melee can actually make use of them, because as it is currently, the ones that are frowned upon currently that people are clearly not happy with don't even beat the weapon skills we've used years upon years ago that not only deal 75-esqe damage still (low tier), but are the clear reason as to why everyone's funneled themselves into jobs like warrior and monk approximately over the last year and a half (but for good reason of course).

    Gear standards have certainly been revolutionized over the last little while, so why not weapon skills as well?
    (7)

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