
Originally Posted by
Amador
Seriously? Hexa Strike is your idea of balancing? Why?
A level 220 Combat Skill - Level 67 minimum Job Requirement Weapon Skill should have a greater power over a level 96 357 Weapon Skill? Please tell me this is just a troll and a typo. This is redundant.
If the idea of these new weapons is to simply be WEAKER than what a job already has, why has the Dev Team WASTED their time on them? As well as our time in testing, simply to make them weaker than something at 220?
This is just ridiculous, I can understand you being interested in weakening it slightly. However, why not just make it WHM and BLU exclusive? Why bother having given Warrior the ability to use 9 out of 14 WSs? This in itself needs balance if you feel you need to destroy this WS for Club and Jobs that aren't over powered and broken.
Hexa Strike - 6 hit - 1.0 fTP 20% STR 20% MND, this piece of crap is supposed to be better? Really?
This mind set the Dev team has on something like that is a huge let down. You want to consider Abyssea a failure? These new WS are starting to look like a HUGE failure. Just delete them, and buff all level 58-67 WS. This way we can all use Tanaka's Rage WS of: Sidewinder, Skewer, Hexa Strike, and let's not forget Gekko!
This is truly a joke.
Realmrazer: 7 Hit WS - 20-100% MND. <- It's about looking forward into the FUTURE OF FINAL FANTASY. Not looking back into it's monotonous past.
This is why your post has no likes Bayohne!