Quote Originally Posted by saevel View Post
Or you can stop blowing smoke up everyone's arses.

Four hits, 100% STR WSC, fTP transfers across all hits. Absolutely ZERO attack bonus.

http://wiki.bluegartr.com/bg/Ruinator

Assuming off hand weapon you have 4+1 hits. With gorget / belt you get 6.0 of ftp (+0.2 x 5).

Rampage is 5+1 hits 30% STR WSC and can crit. It's first hit is only 0.5 fTP but all other hits are 1.0. With DW you have 6 hits for 5.5 fTP. You'd be using the rancor gorget over anything else, and the Attack +15 / Acc +15 DA +1% on the waist. So 6.0 vs 5.5 fTP for 9% more fTP, up to two DA's can proc to further reduce the fTP difference. Now here's the kicker, Rampage can crit and your going to get 2~3 crits on average. Those crits are what bring Rampage's average damage inline with Ruinators, especially on T+ targets when your not capping ration and level correction is being tossed in.

Ruinator is just a more consistent Rampage. And when you have limited choices, spending one for a side-grade isn't very wise unless you have no other options.
The math says they're equal, but in practice it's a shitton easier to gear for ruinator to get the same results, so it's not surprising most people that are getting ruinator are seeing it put out numbers that trump rampage on average. If the godmodeukkowars were the ones playing with ruinator vs rampage, their available gear pool would allow them to see much higher rampage damage in general, such that ruinator and rampage would be a wash. Ruinator is basically a slightly weakened, multihit Tachi: Gekko, for axes.

That, and they apparently didn't nerf ruinator nearly as much as we thought they did, because it was a LOT stronger than most initially realized.