Forgot alpha, it's 85% STR mod on Ruinator. Pretty sure SE stated Ruinator's attack bonus was being reduced for 'balance'.
Found it:
Hey everyone, we’ve been looking over your feedback and wanted to give more details in the thought process behind our changes and some of the weapon skills themselves.
Axe Weapon Skill “Ruinator”
We will be lowering the attack modifier value and changing it so it’s half of the current value. The amount of damage dealt to high level enemies (those that have high defense) will be reduced, however, being able to deal damage easier than other axe weapon skills will remain unchanged.
We are making it so that the amount of damage will be around the same as Rampage if you have full accuracy and get 2-3 criticals. (This is when both of them are executed at 100 TP. There is of course more damage that can be dealt depending on gear and food.)
We are making adjustments so that you can pick Ruinator if you want to deal more consistent damage, or Rampage if you want to try and deal large amounts of damage.
Last edited by Neisan_Quetz; 12-31-2011 at 01:16 AM.
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