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  1. #731
    Player Runespider's Avatar
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    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    I don't get the big outrage? free\easy to learn weaponskills aren't as good as the ones that come attached to weapons. seems ok to me
    Personally I hate that they add the most beautiful cool looking WS ever and make them crap to the point you won't even use them, make them harder to get if needbe but for christs sake make them worth using.

    As it is they will be no more useful that job emotes, all that effort into new exciting content and they fluff it up making them suck.
    (4)

  2. #732
    Player Brolic's Avatar
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    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Finuve View Post
    please read thread and attempt to comprehend it

    NO ONE is saying these weapon skills should be more powerful than Empy WSs, what people are saying is that these weapons skills should be more powerful than Hexa Strike, Vorpal Blade, Raging Rush, Sidewinder, Slug Shot, Guillotine, Blade: Jin, Tachi: Gekko, Penta Thrust, Asuran Fists, as well as (when not using a mythic weapon) Insurgency, Stringing Pummel, Drakesbane ETC ETC ETC

    this takes into account outside abyssea and no relic mythic or empyrean weapon

    we've been using these same weapon skills for 8 years and for 35 (going to be 39) levels, we NEED a change, there is no balance here, there is progression, our WSs SHOULD be stronger, and if making them stronger means having to buff Empy/Mythic/Relic WSs then so be it, just buff the new challenges that are coming to compensate
    Actually i have not, i've been using the same ws since i got my alamce, since i got my ukkon and since i got my kanagi.

    jin, raging rush and atonement went bye bye, likewise if u dont like using the same ws for 8 years, get a relic\empy
    (1)
    Last edited by Brolic; 12-14-2011 at 12:45 AM.

  3. #733
    Player Finuve's Avatar
    Join Date
    Mar 2011
    Posts
    282
    Character
    Finuve
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by Brolic View Post
    Actually i have not, i've been using the same ws since i got my alamce, since i got my ukkon and since i got my kanagi.

    jin, raging rush and atonement went bye bye, likewise if u dont like using the same ws for 8 years, get a relic\empy
    I have an empy u twit

    Empy weapon skills should be more powerful than merit, NO ONE is arguing that, what people are arguing is the fact that 14(?) useless Weapon skills just got added to the game, WSs that could have easily solved the problem that the majority of the population (read: non empy/relic/mythic wielders) is still using the same WSs they have been for 8 years

    and to the other poster, why shouldnt a light/dark skillchaining WS be stronger than slugshot et al? we are 40 levels past slug shot

    this balance argument makes no sense, there is no reason to balance against abilities from 8 years ago
    (9)

  4. #734
    Player Treyd's Avatar
    Join Date
    Aug 2011
    Posts
    13
    Character
    Treyd
    World
    Shiva
    Main Class
    PUP Lv 95
    Quote Originally Posted by Brolic View Post
    I don't get the big outrage? free\easy to learn weaponskills aren't as good as the ones that come attached to weapons. seems ok to me
    I don't think the majority of upset players are asking for these WS to be stronger than some of the big damage empyrean WS, but they do need to be in the top contenders at max potential. We just want to feel like we are making PROGRESS in our jobs/weapons(also what is wrong with voidwatch IMO). I don't mind situational WS, but it is borderline insulting that these new flashy awesome looking WS that require level 96, 357 skill, and 100 merits to fully upgrade be as strong as a level 60 WS AT MAXIMUM POTENTIAL. Players need to feel like they are getting stronger with each passing level. No matter how you slice it, if these WS continue at their current trend of nerf-itude they will be seen as a joke.

    It was a great opportunity for something new and exciting for potentially all jobs, but it's turning out to be more of the same. That is why the outrage and disappointment.

    Edit: Ha...beaten to the punch by a long shot. That's what I get for posting at work.
    (8)
    Last edited by Treyd; 12-14-2011 at 01:03 AM.

  5. #735
    Player HimuraKenshyn's Avatar
    Join Date
    Sep 2011
    Posts
    181
    Character
    Starskyy
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Brolic View Post
    I don't get the big outrage? free\easy to learn weaponskills aren't as good as the ones that come attached to weapons. seems ok to me
    Missing the point how hard was it to get Rampage or Hexastrike? Maybe people that aren't retarded like getting new useful skills that aren't worse than skills received almost 40 levels earlier. Some actually look forward to new toys to play with hell I rather they add a new set of end game weapons with these skills on them that are harder to get than relics rather than making em shitty. It's just the mind set that is being shown they use BALANCE as a way to NERF the game to the point of feeling why login its all balanced nothing worth getting or doing any more just mindless grinding....
    (5)

  6. #736
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Brolic View Post
    I don't get the big outrage? free\easy to learn weaponskills aren't as good as the ones that come attached to weapons. seems ok to me
    That's not the complaint at all. The issue is is that they are not better than weapon skills gained from level 55-75, yet they want us to invest 1,000,000 xp to fully max out one. I'm going to be blunt with you. If you think that a level 55 weapon skill, like rampage, should be better than ruinator, which comes 44 levels later and then has to be unlocked with a quest AND then with 10>15>20>25>30 merits, I don't know what to say. What I really want to say is that you're hopeless and it's pointless to try to explain anything to you.

    Your argument that ws attached to weapons should be better than these merited ones doesn't even apply to axe or club or scythe; especially the case of axe. Rampage has been king of the hill for a long time. Decimation didn't outdo it. Primal Rend didn't outdo it. Cloudsplitter was a slap to the face as the ws doesn't even match Primal Rend unless you're using a brew, where it finally does pull ahead. The only thing a Farsha is good for is the base damage and the +10 str, so you can have a stronger Rampage. Don't get me started on Onslaught. So with axe, that's four weapon skills, three attached to weapons and one to a quest, where the reward ws wasn't better than the one received through natural skill. You really think after 44 levels and then another 1,000,000 xp, ruinator is an acceptable ws? I sure as hell don't.

    You talk about xp being easy to get. Well, empyreans aren't that hard to get either pal.
    (9)
    Last edited by Aldersyde; 12-14-2011 at 01:14 AM.

  7. #737
    Player Brolic's Avatar
    Join Date
    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by HimuraKenshyn View Post
    Missing the point how hard was it to get Rampage or Hexastrike? Maybe people that aren't retarded like getting new useful skills that aren't worse than skills received almost 40 levels earlier. Some actually look forward to new toys to play with hell I rather they add a new set of end game weapons with these skills on them that are harder to get than relics rather than making em shitty. It's just the mind set that is being shown they use BALANCE as a way to NERF the game to the point of feeling why login its all balanced nothing worth getting or doing any more just mindless grinding....
    actually getting rampage was a lot harder than getting these weapons skills 49-55? at 5k an hr vs 100merits at 200k xp an hr.
    (1)

  8. #738
    Player Soidisant's Avatar
    Join Date
    May 2011
    Posts
    87
    Character
    Jem
    World
    Asura
    Main Class
    DRK Lv 99
    SE are effectively trying to close the stable door after the horse has bolted with these balance nerfs. If they hadn't effectively blown away the doors with Abyssea and some Empyrean WS'es then there probably wouldn't be such a huge issue.

    But it's kind of hard to scream balance after over a year of letting people tear shit apart with stuff like Ukko's, Smite, etc. The precedent had already been set with Empyrean WS'es and if some of them hadn't been so ridiculous then they could have gotten away with the meritable WS'es being slightly better or more consistent than the older WS'es. Now it just looks stupid screaming about balance when they blatantly ignored any semblance of balance when creating some of the Empy WS'es.
    (1)

  9. #739
    Player Finuve's Avatar
    Join Date
    Mar 2011
    Posts
    282
    Character
    Finuve
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by Brolic View Post
    actually getting rampage was a lot harder than getting these weapons skills 49-55? at 5k an hr vs 100merits at 200k xp an hr.
    is that really your argument
    (8)

  10. #740
    Player darkhorror's Avatar
    Join Date
    May 2011
    Posts
    116
    Character
    Darkone
    World
    Bahamut
    Main Class
    RNG Lv 99
    Quote Originally Posted by Finuve View Post
    is that really your argument
    He is obviously trolling
    (7)

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