Results 1 to 10 of 891

Dev. Posts

Hybrid View

  1. #1
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,157
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    The jobs already have strengths and weakness. I can't melee Quiln on my whm. I can't main cure on monk. I don't need any merits or gear to prove that.
    The strengths and weaknesses are over other people playing the same roles as you. Lots of people have <job> leveled, but not everyone has invested their merits in a way to optimize <job>. Especially now when many people have 10+ jobs leveled, there's not many ways to stand out besides gear and "not sucking." Limiting merits adds another way.

    The WHOLE POINT of merits was to allow players to spec out a certain way- not just to provide a general, generic boost to stats- If that were the case, it may as well have just been more levels with no new spells/abilities.
    (0)

  2. #2
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Alhanelem View Post
    The strengths and weaknesses are over other people playing the same roles as you. Lots of people have <job> leveled, but not everyone has invested their merits in a way to optimize <job>. Especially now when many people have 10+ jobs leveled, there's not many ways to stand out besides gear and "not sucking." Limiting merits adds another way.

    The WHOLE POINT of merits was to allow players to spec out a certain way- not just to provide a general, generic boost to stats- If that were the case, it may as well have just been more levels with no new spells/abilities.
    There is a big difference between not having a few points of strength merits, or 8/8 GK, and not having the weapon skill to use them. And the not many ways to stand out thing is pretty weak, I doubt you know very many people who have every one of their ten+ jobs pimped out. Even if you did, I'm willing to bet that the guy who does that is building/has built end game weapons for those jobs too. These caps only hurt the people who don't have all the best gear yet, and thus are differentiated by gear and levels of suck. People should be differentiated by gear they have earned / levels of suck anyways. They shouldn't be different because of artificial limitations that automatically make a person suck on one job and shine on another.
    (1)

Tags for this Thread